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Eirias

Game Designer
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Everything posted by Eirias

  1. @ladadoos That site doesn't work without a replay viewer. Hence why I asked if the devs would release that part of the game early, but it doesn't look like it's possible.
  2. See, but there is another problem with balancing if things get too diverse.Then it DOES become a game of rock paper scissors. For instance, I've found a particular problem in my deck dealing with stonekin or ashbone rushes, so I added mauler as a hard counter to them. For a while I had 3 t2 L counters in my deck, but gladiatrix was the one I used as an L counter. Mauler isn't a hard counter to ashbone or stonekin by any means, but the variety means that sometimes I'll have a random advantage or disadvantage. If someone goes shad-frost-frost with tremors instead of ashbone, for instance, I'll be at a disadvantage compared with that card replaced by ashbone. An example would be if fire-nat got a different (but equally good, as you want) M/S counter instead of scythe fiends. Currently (or post-currently, I guess) twilight has a very hard time against stone shards because of the beast buff. If we had, for sake of argument, another affinity of scythe fiends that counted as demons instead of beasts then it would make a twilight vs stonekin matchup have a factor of luck. If we have matching shards/fiends than he has a random advantage, if we don't then I have a random advantage. Personally, I like the balance the way it is. The fact that every deck is mostly predictable is what prevents random nonsense. For a while, actually, I used to win against quite good players with a firestalker+rogan+heal+cc combo. Because nobody was expecting it. They just didn't know what to do against a weak firedancer that can heal. Obviously I wouldn't win against anything with frost, but roots and firestalker was not something most decks were prepared for. If firestalker got a buff so that it was actually a sensible thing to do, then all the decks would have to prepare for it at the expense of preparing for something like a vileblood or burrower spam. So some people would have all the right counters to my deck and make my game miserable, while others wouldn't so it would make my game too easy.
  3. Yeah, I don't play pure fire but I would think global warming helps? Or maybe not so much? What if global warming changed to deal damage to a unit equal to its ice shield? That would basically make frost ice shields useless ONLY against fire. (I was under the impression that fire couldn't deal with war eagle + ice shield). I think this would make it LESS of a rock-paper-scissors. BTW, I think an L counter squad archer would be fairly broken. At best, perhaps there could be a spell that only does damage to air units? Which would of course make fire much stronger against fire splashes, so it's prob not a great idea. The thing is that fire only needs help vs frost--it doesn't need something that will buff it against another faction. What if there was a slow anti-air damage spell? Something that would be slow enough that something like a fire drake could escape with good micro, but a war eagle could not (they're slow, right?). This might perhaps be a better address of the problem than global warming?
  4. @xHighTech I can help you, if you'd like.I can do some basics and tips on minimalist t1 fighting. T1 was never my strong suit, but I was ranked just outside of the top 20. I specialized in only taking a few t1 cards so I could save the slots for t2. So while I may not be the best person to give advice on micro (obviously I can do it, just not as well as you) I could also give advice that would be more germaine to beginners who don't have room/bfp to invest in sunderer, mine, or firesworn.
  5. [quote='ndclub' pid='7867' dateline='1437338205'] Again, I don't think you understand me correctly. Currently red warming U0 causes 600 shield damage and 0 effect to anything else. My suggestion would be something in the neighborhood of 400 shield damage and 200 damage. Therefore against shields it causes the exact same 600 damage(efficient) and against non shields 200 damage(not efficient, less than eruption). Numbers can easily change but hopefully you understand the suggestion better now, to not make it a wasted slot in 90% of situations, game should be more than rock paper scissors and guessing games. [/quote] It would still be useless without shields then, because why would I global warm for 200 damage when I can erupt for 300? I like that global warming in generally a wasted slot. It nerfs fire against decks that fire is good vs (by wasting a deck slot) while buffing fire vs decks it loses to (pure frost).
  6. [quote='Ultrakool' pid='7497' dateline='1437268686'] [quote='Eirias' pid='7496' dateline='1437268472'] [quote='Pigslord' pid='7494' dateline='1437268049'] Buildings would be neat but they generally aren't as cool and popular as units. Some of them just stay in your base and don't see any action all game so it would have to be a more offensive one I think. I would love a promo Ice Barrier, could be a carved ice statue or something. Since you spam that card, you would actually see the model a lot. [/quote] +1 That would be pretty sick :) Maybe if it kept the same shape, but had like glowing gold and black runes on it? And perhaps made the whole thing a darker blue/almost purple? You know what would be awesome? If BF had like an annual tournament and the winner got to choose a promo to add to the game. And then we could all submit a bunch of ideas and we voted on the best one. [/quote] nooooo, ice barriers have to stay blue. A gold and black ice barrier would look pretty weird. Have you ever saw a frost building without blue? The ice statue would be awesome though. [/quote] This is what I was thinking in terms of the ice barrier. As I said before I don't know anything about image editing but I messed around and here's what I came up with. It's not very good, but I hope you'll get the general idea.
  7. [quote='KyleSull' pid='7539' dateline='1437275988'] United States! And wow im the only one :o [/quote] I'm here too :) Which state are you from?
  8. [quote='Ultrakool' pid='7497' dateline='1437268686'] [quote='Eirias' pid='7496' dateline='1437268472'] [quote='Pigslord' pid='7494' dateline='1437268049'] Buildings would be neat but they generally aren't as cool and popular as units. Some of them just stay in your base and don't see any action all game so it would have to be a more offensive one I think. I would love a promo Ice Barrier, could be a carved ice statue or something. Since you spam that card, you would actually see the model a lot. [/quote] +1 That would be pretty sick :) Maybe if it kept the same shape, but had like glowing gold and black runes on it? And perhaps made the whole thing a darker blue/almost purple? You know what would be awesome? If BF had like an annual tournament and the winner got to choose a promo to add to the game. And then we could all submit a bunch of ideas and we voted on the best one. [/quote] nooooo, ice barriers have to stay blue. A gold and black ice barrier would look pretty weird. Have you ever saw a frost building without blue? The ice statue would be awesome though. [/quote] No no no! It would stay blue. I was just thinking like doing a swamp drake to the ice barrier. Like the shade would be different and it would have small gold carvings on it. I would show you, but i can't draw/photoshop. Basically just imagine the difference between a promo swamp drake and a regular swamp drake (darker shade and some black/gold trimmings, right?) and that's what I'd like to see happen to the ice barrier.
  9. [quote='Pigslord' pid='7494' dateline='1437268049'] Buildings would be neat but they generally aren't as cool and popular as units. Some of them just stay in your base and don't see any action all game so it would have to be a more offensive one I think. I would love a promo Ice Barrier, could be a carved ice statue or something. Since you spam that card, you would actually see the model a lot. [/quote] +1 That would be pretty sick :) Maybe if it kept the same shape, but had like glowing gold and black runes on it? And perhaps made the whole thing a darker blue/almost purple? You know what would be awesome? If BF had like an annual tournament and the winner got to choose a promo to add to the game. And then we could all submit a bunch of ideas and we voted on the best one.
  10. Eirias

    OP Card(s)

    I also agree that curse well was overpowered. Especially since it really only helped decks with an already very strong t3. I certainly don't agree with getting rid of ANY card for reasons stated above, but it could use a nerf to be all but unusable. 400 power is too much, but 250 might do. That way it's theoretically possible to play in a match, but if you have 250 power to spend just to kill one well in t3 you're going to be A). punished hard or B). a poor sport because you could have ended this a long time ago.
  11. It was from a book. I stopped using it a few years ago because it's embarrassing to have a username you can't pronounce, but I figured I might as well use it again in case anyone recognizes me.
  12. [quote='kestas3' pid='2236' dateline='1435384968'] nomad is also viable as a fast unit especially due to the fact that if you noticed nomads have a quicker summon animation and will run faster towards a well or orb. this is because when scavenger is summoned he roars and then moves which is a 1-2 sec delay [/quote] Whaaaat? Ditching nomad for scavenger was literally the best BF decision I ever made. I must have jumped 5-10 ranks in two days. Sorry, nomad is just terrible for pvp. On top of all his other shortcomings, even if he starts running before the scavenger, the scavvie can well up first because it cost 15 less power.
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