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Ladadoos

Admin & Main Developer
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Everything posted by Ladadoos

  1. [quote='Eirias' pid='10085' dateline='1438020099'] fire t2: disenchant and gladiatrix are essential. It is impossible to make a deck without them (especially gladiatrix). [/quote] I think that this depends on what affinity gladiatrix you pick. I believe there was the green affinity wich made the gladiatrix swift and the purple affinity wich gave gladiatrix a ability just like disenchant. If you choose the purple gladiatrix I find it more or less unnecessary to have disenchant in your deck. Card slots are very limited and must be used very wisely. With the purple gladiatrix you kind of have disenchant + gladiatrix in one card. Removing disenchant, would give you 1 extra slot for another card. Although, there is one problem that comes to my mind, and that is that you must first spawn the gladiatrix, wich already costs a lot of power, and then use her ability ( she might get CC ). It's a bit of a risk reward situation and what affinity gladiatrix you choose depends on what suits you best. If you choose the green gladiatrix you should for sure also have disenchant in your deck.
  2. Just for the sake of having it all in one I will point out again that it would be nice to also know what affinities to use.
  3. [quote='Treim' pid='10018' dateline='1438013857'] 351 ty ty [/quote] 352 Even though I am higher rank and close to lvling again, well.. half way :P
  4. 350 Welcome to the family Treim *cough* rank *cough*
  5. [quote='Jeoyo' pid='10011' dateline='1438012841'] Then what if we'd only go for this on the pvp rankings? Since you have to be active to keep your pvp rank and it's not as easy to do this on multi account since you cant send upgraded cards over, just a thought. [/quote] Having this in PvP would discourage Multiaccounting for the reason you already mentioned, rank dropping down once not active enough. This being said, I don't this is enough to prevent multiaccounting. I believe that the player would still multiaccount, just a bit less. It all depends on what the rewards are. It depends if it's worth to multiaccount.
  6. [quote='WatcherOfSky' pid='10007' dateline='1438012492'] This is wrong in so many ways. :| [/quote] I will gladly see a list with all the downsides of not watching anime :kappa:
  7. [quote='RJay' pid='9994' dateline='1438010696'] How about LSS? It was pretty much the only thing I saw in rpve runs, and even in the 12 playes maps for t4. [/quote] Basically what @Treim said. They are better for clearing bases where there are a lot of small/large units and buildings since they can shoot at multiple targets at once. Imagine if a Bloodhorn would have to destroy the rPvE base, it would take ages.. Moving from one target to the other, doing his atack animations. Just too long. On the other hand, LSS could just stay still and atack all those little things at once. Basically, LSS is OP in some situations.
  8. [quote='Treim' pid='9995' dateline='1438010759'] I think you misunderstood. my suggestion wasnt that you would get a weekly amount of bfp for having a certain rank. You would get an one-off payment when you reach a new rank (if such a system is even considered to get included in the game, what i honestly doubt, buut just i just threw in my random thoughts about this idea and how it could get improved) [/quote] My sentences weren't agaisnt you, but I was rather trying to join you as to why his idea isn't that good :P I understood your suggestion. I guess I quoted the wrong person.
  9. Has been busy in another off-topic thread.
  10. 348 Let's go back to the say something about the person above you thread.
  11. [quote='ImperatorSK' pid='9986' dateline='1438009328'] 600 Energy? T2 = 150 + T3 =250 + T3=300 + Giant Wyrm (300) = 1000 Ene for 1 Wyrm. [/quote] I'm assuming the player is at T3, wich is where the most players stop with getting more orbs. So the player is T3, T4=300 + Giant Wyrm(300) =600 power.
  12. [quote='Treim' pid='9981' dateline='1438008897'] that kind of system would make the 'strong' ones stronger and the 'weak' ones weaker... and thats something we are trying to prevent pretty damn hardly. If you would swap it around i dont see a use of it either as it would be hardly abusable with multi accounting. The only thing that i might consider COULD work is if you would get bfp ONCE you reach a rank. Like for reaching Guardian 5 bfp once, the higher you get the more you get. You could do a similar system for PVP. and honestly im not even sure about that one, as again better players( especially the speedrunners and high tier PVP players would benefit from that the most. Probably you could build it up like a pyramid though. Like getting very few bfp at the very low and high ranks and the most in the middle of the pack ranks as those are reachable for casual players aswell. [/quote] We have to come up with an idea where you have to keep working to get the rewards. With this BFP/week suggestion you would only have to reach that rank and then nothing more. Only thing you would have to do is log-in and collect your BFP. A system where you would have to keep logging in and playing is the daily quest system. You have to work to complete those quests everyday and if you don't complete them, then you don't get a reward (BFP in this case). If there is a cap, wich @Mrxlink is most likely going to happen, it will encourage players to multiaccount. Although the encouragement the players get to multiaccount will depend on high low or high the cap is set. Basically, they must find a way to set the cap just right so that it won't encourage multiaccounting. That the time spent making another account and redoing that quests isn't worth it.
  13. [quote='HatsuneMiku' pid='9978' dateline='1438008496'] Giant wyrms, part of the starter deck and extremely OP I did PVP once and the guy spammed those and I never did PVP after that! [/quote] How did that guy have so much power/time to even get that far ? ( Total power=600, just to spawn 1 gyant wyrm)
  14. [quote='fatalis' pid='9969' dateline='1438007822'] You mean this? https://scontent.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/s720x720/11760038_996193533746190_9173132145857166881_n.jpg?oh=ea93c0a1b47b42a37a623e327c893e21&oe=564CBE9A [img]https://scontent.xx.fbcdn.net/hphotos-xap1/v/t1.0-9/s720x720/11760038_996193533746190_9173132145857166881_n.jpg?oh=ea93c0a1b47b42a37a623e327c893e21&oe=564CBE9A[/img] [/quote] I do not like these ratios... Only gainining 450bfp/week on the highest rank in the game is too low. Most people don't even reach that far. I like the idea to encourage leveling, but I don't think we should do it with this BFP/week system. Furthermore, a person that is Master of the Forge probably already has a lot of cards, if not all of them. Why would he want 450BFP/week ? He will just have an overflow of BFP...
  15. I don't watch Anime. :kappa:
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