[quote='ndclub' pid='2063' dateline='1435259380']
[quote='Aazrl' pid='2060' dateline='1435258954']
I guess that target audience are both PvP and PvE players. For some players it is actually fun to beat a map as fast as possible. If you don't care about PvE players and nerf cards because they are too strong in PvP, PvE players will actually leave the game and will never try PvP. This system will impact less amount of players, what may result shutting down the server.
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You think adding 5 minutes (an extreme example) to a map run will cause PVE players to quit? I think this hypothetical person would have quickly found another reason to quit if their needs are so specific. They can still have fun beating the map as fast as possible. Unless a massive change happens to cause a mission to take a ridiculous amount of time, (which wont happen) I still need more convincing.
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No, I mean that ignoring PvE players in balance thread will cause them to leave the game. Noone likes to be ignored. Sure, I understand that some cards might be really strong in PvP, but if anyone wants to nerf them, he should ask both PvP and PvE community.