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4esan4o95

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  1. 4esan4o95 liked a post in a topic by Vrizz in New videos with achievement tutorials   
    Hello, I got back to recording. No specific reason. I am on Corporate Downsizing achi and since I am completing the maps I thought I could share my ways for those who don't know how to do it.
    It's mostly improvised and imperfect, I can choose to share or not to share and I chose the first ^^
    I got Siege of Hope done; Defending Hope, Treasure Fleet and Behind Enemy Lines are done, now I need to record replays and do the commentary.
     
  2. 4esan4o95 liked a post in a topic by Bullet4U in Modifying Gold so that it can be converted from Gold to BFP - say 100 -> 1 or 1000 -> 1   
    Same here. Would like to buy gold ingame for BFP, maybe in auction house.
  3. 4esan4o95 liked a post in a topic by Maze in Skylords Marketplace Journal (SMJ)   
    major update, version 0.2.4:
    - updated cards data with correct upgrade maps for new cards
    - updated personal pages titles
    - added Booster Simulator page, Personal Booster History page and made Personal Collection page available
    - added api image endpoint option for simple card images with only artwork, border and name, it's available at "/api/images/fullCard/[smj or official card ID]?simple"
     
    Boosters Page: (https://smj.cards/boosters)
    - removed Booster Simulator from page and separated it into it's own page
    - reworked boosters table values to provide better information of what return values to expect:
    removed recent column due to becoming obsolete with new calculation method median average (correct rarity distribution with the median card value for each rarity based on the 2 weeks median price for the possible cards) mean average (correct rarity distribution with the mean card value for each rarity based on the 2 weeks median price for the possible cards) [practically the same as the previous median column] min average (correct rarity distribution with the min card value for each rarity based on the 2 weeks median price for the possible cards) max average (correct rarity distribution with the max card value for each rarity based on the 2 weeks median price for the possible cards) lowest possible (worst possible value from booster) highest possible (best possible value from booster) - added tooltips to give a bit of information of how the values were generated
     
    Booster Simulator Page: (https://smj.cards/simulator)
    - added separate Booster Simulator page
    - added values of what the cards from the booster may be worth
    - option to enable the storage of simulated boosters in your browser for deeper analysis on the personal boosters page
     

     
    Parsonal Boosters History Page: (https://smj.cards/personal/boosters)
    - added new page to analyse your booster history in a more detailed fashion (simulated boosters only for now):
    see actual 2 weeks median total value of the obtained cards, total sum of mean and median value of the opened boosters see rarity, color and edition distributions for the diferent boosters with color and edition also being reliant of the rarity distribution distributions represent: "actually obtainedtotal (expected total) difference percentage of actual compared to expected" - booster history table similar to the in-game version but with price info of the contained cards
    - OPTION TO EXPORT YOUR BOOSTER HISTORY IS NOT YET AVAILABLE IN-GAME.
     


     
    Personal Collection Page: (https://smj.cards/personal/collection)
    - view your card collection and set collection condition and goal and show rarity distribution and worth of fitting/missing cards and upgrades
    - table to see what cards make sense to sell depending on your set condition and which to buy depending on your goal
    - table of maps to play to obtain the most relevant updrades or most average gold (might need a rework based on the updrades rework in-game)
    - show completed/not completed cards based on your set condition/goal.
    - OPTION TO EXPORT YOUR COLLECTION IS NOT YET AVAILABLE IN-GAME.
     


     
    The Personal Collection page was already showcased in the Masters of the Forge stream in early December:
     
     
    Enjoy. 🙂
  4. 4esan4o95 liked a post in a topic by SunWu in Updated: BattleForge PvP Guide - by Hirooo & RadicalX 2.0   
    I started playing pure shadow again and am really struggling against pure frost so i reread this guide again. If i win it's by rushing frost's first extra well wich seems like my only realistic chance (if the frost player doesn't get too greedy and i can nightcrawler spam vs his T1). But once the matchup reaches T2 vs T2 i stand no chance, in T3 Satanael gets destroyed by timeless + core dredge (blue). Nox carrier is mentioned, but i don't see how it helps - it can either be frozen and killed before reaching a well or the rippers get easily countered by frost mage or silverwinds. For me this matchup seems really, really bad...you get the rare map control win, but that's only possible on Uro and some random maps, so my question is: are there any niche counter cards or strategic approaches i didn't think of yet?
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