Jump to content

Shrine of Martyrs behaves incredibly inconsistent.

Recommended Posts

NAME: Shrine of Martyrs refunds void power in vastly different amounts.

DESCRIPTION: Shrine of Martyrs refunds 12% of current void power to every teammate everytime an enemy unit is frozen. However in single player matches, as well as multiplayer matches, it may happen that units count as multiple entities being frozen. Doesn't matter if they're squads or singular entities. In an extreme example, 2 large creatures counted as 9 frozen targets. In some it works just fine. So the amount of void return you're receiving varies greatly, just seems more broken on multiplayer matches. I assume it is connected to instances, where multiple targets get frozen during the same frame.

REPRODUCIBILITY: Technically everytime you freeze, as this happens rather randomly in each freeze instance.

SCREENSHOT/VIDEO: https://streamable.com/hnr40w

LOG: .zip


_log_proxy_latest - Kopie.zip


Edited by Bini Inibitor
Other provider for the video, since gfycat cut it off a bit.
Metagross31 and Kapo like this
Link to post
Share on other sites
  • Bini Inibitor changed the title to Shrine of Martyrs behaves incredibly inconsistent.
  • 11 months later...
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use