Jump to content

Help with Nature/frost deck (stoneskin)


Recommended Posts

Hello..

would like to ask some help or comments about my deck. Right now only playing PvE.

Ingame i feel like T2 is kinda weak but the other hand i dont know what to switch or put in.

Thank you for your help guys.

Untitled.png

Link to post
Share on other sites

Are you playing the Campaign maps, or Random PvE? If you are playing Random PvE I dont think you need the tower. 

Im no Stonekin player, but some cards you might want to consider are Burrower (good vs buildings, and a useful ability against walls in Campaign maps) and Stormsinger (all around good unit). 

But honestly, I dont see many issues with your deck. Only thing I dont really like is running Shrine of Memory in a deck that only gets 2 nature orbs in tier 3. 

Link to post
Share on other sites
2 hours ago, Rebane said:

Heii, im playing campaign maps. 

okey, so change shrine of memory for stormsinger? 🙂

Sounds good 🙂 Stoneshards can also be a decent unit, and so is crystal fiend. Try arround a bit and figure out which units you like 🙂 

Link to post
Share on other sites

Here's what I run for the majority of PvE situations where I don't need buildings. I have very minimal issues with 2 orb situations. 

I load up my first 2 orbs with spells like Hurricane and Ensnaring Roots for disruption/keeping my units safe from melee threats. The Matter Mastery I usually keep for rPvE in case I get Twilight enemies so I can keep Willzappers under control. I'll switch it out for Curse of Oink, or Coldsnap is another good option.

I personally usually avoid Coldsnap because Frozen enemies take 50% less damage, and Curse of Oink because dealing damage can cancel the curse. They both can be very useful though, don't be afraid to use them. 

I like Crystal Fiends(Blue). The healing and damage reduction are very welcome, especially with the first 3 orbs. I use them instead of Ray of Light. Razorshards(Green)+Windweavers is a very, very good combo for most situations in the first 2 orbs. With spell support you'll be just fine. I throw in Mountaineer as a flex. If you play the spells correctly you may not ever summon a Razorshard or other T2 unit. 

I personally stopped using Rageflames and Stone Warriors. I tend to do just fine with Deepcoils and Thunderstorm getting to 4th orb. 

I'll defend my Stone Shell(Green) choice here. I really like dropping it frequently during big sieges of bases, especially if they have a boss. It's 20% reduction with just 1 unit, but with most your army in the radius the damage reduction is very nice. Paired with a Regrowth you're unlikely to die. 

I bring Construction Hut to get the Wheels out ASAP. Breeding Grounds and Shrine of Memory I always find myself using. 

Feel free to shoot more questions at me, I rambled a bit but hope some wisdom snuck through haha

 

Stonekin2.png

Edited by Contraxian
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use