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Titans - scripting bug: Rogan doesnt move to Brannoc


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DESCRIPTION: Rogan Kayle (aka. Maddie in the scripts) gets stuck at Scriptmarker Target "TargetMaddie".

REPRODUCIBILITY: Happens when Gate 7 & 8 are activated prematurely (before - I think - either the last spawn building is destroyed or Gate 2 and 4 were activated).

SCREENSHOTS: 

Struck Rogan:

image.png.b0b0e0a90397318c9c4bbb3708eab290.png

Gate 7 & 8:

image.png.de58dd11b3ae0bf30bde5bef6890d7a1.png

REPLAY: 20200926_001416_11304_PvE_04p_Titans.pmv

ADDITIONAL INFORMATION: Not the cleanest of fixes, but the best I came up with is

bf1>map>pve>11304_pve_04p_titans>script1>gates.lua>line:104 replace OnOneTimeEvent with new OnOneTimeEvent:

  OnOneTimeEvent({
    Conditions = {
      MapFlagIsTrue({
        Name = "mf_Gate07Open"
      }),
      MapFlagIsTrue({
        Name = "mf_Gate08Open"
      }),
      EntityIsInRange({ -- new check to prevent premature trigger
        Name = "Maddie",
        TargetTag = "TargetMaddie",
        Range = 10
      })

    },
    Actions = {
      SquadGroupCheckpointGoto({
        Group = "sg_Civilians",
        TargetTag = "sg_CivilistEndstation",
        Run = default
      }),
      SquadCheckpointGoto({
        Tag = "Maddie",
        TargetTag = "sg_MaddieEndstation",
        Run = default
      })
    }
  })

Emmaerzeh, Ladadoos and Zyna like this
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