Chicoree Posted April 30 Share Posted April 30 (edited) I dont know if it is on purpose but i dont think so. The new bedrock turtle has no hotkey for placing its towers, when you have selected more than 1 turtle in a group. Best regards. Edited April 30 by Chicoree Link to comment Share on other sites More sharing options...
Majora Posted April 30 Share Posted April 30 Sadly this is something we are aware of, but is not possible to fix due to technical limitations. You can still use the icon above the unit itself or the shortcut though. Link to comment Share on other sites More sharing options...
Fimion Posted May 1 Share Posted May 1 (edited) The problem is that this makes Bedrocks abillity useless in difficult situations for expample when you fight against Lost Souls(Banestones,Archfiends and so on) every second counts. In the heat of battle you just dont have the time to find your Bedrocks and click on them individually. If this cant be fixed just remove this abillity and replace it with a useful passive abillity. Edited May 1 by Fimion Volin likes this Link to comment Share on other sites More sharing options...
Chicoree Posted May 4 Author Share Posted May 4 On 5/1/2024 at 2:07 PM, Fimion said: The problem is that this makes Bedrocks abillity useless in difficult situations for expample when you fight against Lost Souls(Banestones,Archfiends and so on) every second counts. In the heat of battle you just dont have the time to find your Bedrocks and click on them individually. If this cant be fixed just remove this abillity and replace it with a useful passive abillity. Agreeing here. The skill solely is usefull when you could place several of these towers fast over a hotkey, like this i dont see it beeing a good skill 😕 Link to comment Share on other sites More sharing options...
Cocofang Posted May 9 Share Posted May 9 From looking at existing functionalities that spawn buildings (outside of summoning them straight from cards) we know that EA did not intend for any units to ever have the ability to do that. Not during the time the original game was running at least. There are only abilities in the game that spawned buildings. Portal Nexus and Altar of Chaos, both buildings themselves. But instead of them having a generic mechanic that is simply able to create buildings, which is how the unit-spawn mechanic works, both of them have hyper specific, hardcoded and tailor-made mechanics that are only meant to do exactly the one thing they are doing. As such, these mechanics show a lot of quirks when used for something other than their intended purpose. One of these is that there is no ability preview next to the portraits when selecting multiple units. Because originally this is a buildings-only ability and unlike units buildings cannot be grouped. Link to comment Share on other sites More sharing options...
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