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Kajamaz

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  1. Fimion liked a post in a topic by Kajamaz in Love and respect   
    Dude, he called you a dumbass, if you can't take the insult Dumbass, you should get off the internet and get some fresh air, where a crackhead on the streets or a angry officer might call you worse things.
  2. Nikita-San liked a post in a topic by Kajamaz in Important: Open Beta Status Announcement   
    My advise if you don't want to lose too many users, do a open alpha or some sort of "open pre-beta" for a day at at time, seems scary, but it can be a great stress test and keeps users interested! Consider it. No one will be mad if something goes wrong, only happy that there was an attempt.
  3. Kajamaz liked a post in a topic by gnomgrol in My Improved CardBase   
    UPDATE: We made it! This is now the official cardBase. You can check it out on the usual link in the top bar of the forum.
    Or Here:
    https://allcards.skylords.eu/
    If you want anything added or changed or have a bug to report, comment below!
     
    Known bugs: 
    - Some cards are sorted into the wrong place or display outdated info in the tooltip. This is because some data in the API is out of date and there is not much I can do about it.
     
    1.8: - You can now sort cards in a deck using the arrow keys <- and -> - Booster Simulator now has a button to share a booster 1.7: - Added a Booster Simulator (link in the top bar) - Some Visual Bugfixes Patchnotes 1.6.6: - Added a slider to adjust card size. - Moved view maps button to the top line. - Added easier implementation into existing website. Patchnotes 1.6.5: - Small GUI edits - Made sure cards with bugged API stats still get added to all filters that they provide data for. - Deck pictures now also have a "small" version Patchnotes 1.6: - Massive clean-up and GUI improvements - Added Link Bar on top of page - Decks can now be exported as pictures to link in forum posts (or anywhere else) or downloaded! - Maps can now be sorted by player count Patchnotes 1.5: - Deckbuilding is live! Hover over the INFO text to get started. - Card links are aquired by shift-clicking now. - Decks can be ex/imported. Shift-click on any card in the deck to get a link! - Some minor tweaks to improve usablity on wierd screen resolutions. Patchnotes 1.4: - You can now choose your orb order and sort by cards you could play with it! - Double clicking a card shows a permanent link to the card. - Added Button to reset all filters. Patchnotes 1.3: - Added filters for Rarity, Affinity and Edition. - Added Unit Stat filtering. - Changed all exclusive selectors to Multicheckboxes. You can now filter in much more detail. - Fixed messed up UI for smaller screens - Renamed remaining Back to Purple Patchnotes 1.2: - Added option to sort alphabetically - Upgrades are now always in the correct order - Added Maps View, which includes Minimap previews and loot tables - Renamed Color Black to Purple Patchnotes 1.1: - Greatly improved loading speed and stability. - Tooltip is now displayed next to the card, and intelligently chooses its position to be on screen. - Tooltip now contains upgrades. Effects + where they drop. - Sorting by Orbs or Energy is now exclusive of each other. Bugfixes:- Firefox scrollbar working now.  
     See you in beta.
     
  4. Kajamaz liked a post in a topic by synthc in How to kill the grind without killing progression   
    Later on in the original game you could upgrade cards using battle tokens which were earned by playing PvP, but it was pitifully slow.  The devs have confirmed that you will earn gold (now the only thing used to upgrade cards) by playing PvP.  I did update my original post to mention that PvP and PvE rewards should be equal.
    I also updated and clarified some other things in the post.
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