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Karosuke

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  1. Karosuke

    Auction House Price Manupulation

    Aside from multiaccounting..which is imo the only answer on why some ppl have such ridicoulous amounts of promos/bfp... bfp gets taken out of the game a little by players buying packs. the other thing with auction house is: if you see a card with a price tag its your decision if you value the card high enough to pay the assigned price right? if not then wait, ask in chat for trading etc. its the same with reallife. you can go into an electronics shop and buy sth, or you can check amazon, ebay and maybe even local used-vendors. its all up to you. however if you want sth specific right now you will only get a momentarily view on prices because even if they differ a little within minutes sometimes the changes are not as big as compared to hours/days/weeks. if you say ppl buy out all the low cost items of a card.. what hinders you from doing the same? buy sth for 5, sell for 15, get your desired 10 cost card for "free". market.
  2. Karosuke

    Crowd and strengthen PvE, weaken rPvE

    I can only speak for myself (though i think im not the only one) but in terms of PvE campaign missions on expert i just dont know how maps most maps work. yeah sure i can watch youtube vids and all but sometimes ppl (especially on 2 player maps) tend to get.. lets say impatient if you "missplay". I totally agree on the "give everyone an upgrade he/she needs" but idk how this can be done. Groupleader assign upgrades after game? Need/Greed roll after game? Idk. Forcing ppl to do stuff is to wrong way i think. Again my opinion: I had an easier time getting cards than gold/upgrades for them. So this leaves me grinding RPvE or Missions for idk how long. Can differ by the amount of time ppl spend on auctioning and trading but then again getting upgrades and gold takes really long if you dont spam rpve or missions. Also.. and this is no offense... server sometimes tends to crash big lobbies and/or disconnects ppl in the middle of a map which is at least annoying if not frustrating. So I think there WILL be more ppl playing multiplayer maps when servers are completely stable. Not being a main pvp player i still think reducing exp gain anywhere can be a painintheass since you need upgrades more than anything else. but maybe someone else can say sth about that. my 2 cents
  3. Karosuke

    Colorblind mode

    colorblind mode would be really nice. blue and purple affinities f.e. and some other stuff. idk is it hard to recolor stuff like that?
  4. Karosuke

    PvP Evening Stream?!

    did you deaded?
  5. Karosuke

    Closed Beta Applications

    walloftextincomning: good morning guys. i'm karosuke#3165 from germany, and currently unemployed so i got a decent amount of sparetime. as for betas and stuff i've been playing hearthstone when it came out and tried to "break" the game by doing combos that would produce ridiculous numbers and stuff like that. i also played minion masters basically since it was released on steam and got through all the stages from where ppl couldnt login to as where the game is now. i'm the type of guy that looks into stuff a lot and checks for details on every end. though i dont understand game development and programming i think i can benefit the testing phases by putting time and thinking into the "what-can-happen" situations. games i play at the moment are they are billions, minions masters, path of exile, shadowverse, duel links and a ittle age of wonders 3 every now and then. also i'm lurking around the battleforge revival ideas basically since they came up shortly after game was shutdown. I'm not that much of an active member within the community because usually when at the computer i'm rather playing than writing so yeah... but i check discord quite frequently. as for battleforge back then i played pretty much everything from strong to weak. from meta to themed stuff. alright then thats my application. i hope i mentioned every important aspect relevant to you. even if i dont get an invitation to closed beta i have a wish to you guys: make bandit sorceres viable thanks good morning guys. i'm karosuke#3165 from germany, and currently unemployed so i got a decent amount of sparetime. as for betas and stuff i've been playing hearthstone when it came out and tried to "break" the game by doing combos that would produce ridiculous numbers and stuff like that. i also played minion masters basically since it was released on steam and got through all the stages from where ppl couldnt login to as where the game is now. i'm the type of guy that looks into stuff a lot and checks for details on every end. though i dont understand game development and programming i think i can benefit the testing phases by putting time and thinking into the "what-can-happen" situations. games i play at the moment are they are billions, minions masters, path of exile, shadowverse, duel links and a ittle age of wonders 3 every now and then. also i'm lurking around the battleforge revival ideas basically since they came up shortly after game was shutdown. I'm not that much of an active member within the community because usually when at the computer i'm rather playing than writing so yeah... but i check discord quite frequently. as for battleforge back then i played pretty much everything from strong to weak. from meta to themed stuff. alright then thats my application. i hope i mentioned every important aspect relevant to you. even if i dont get an invitation to closed beta i have a wish to you guys: make bandit sorceres viable thanks
  6. Karosuke

    The best off-meta deck

    atm im in love with buffing stuff with homesoil + motivate while homesoil being activated by tunnels not tested though
  7. Karosuke

    You're favorite type of deck

    mostly weird synergy-piles that either rarely worked but were fun to build or themed stuff like others mentioned. machines, ogres and orcs, humans, undead and so on. some of them did quite well in rpve. and stuff that was able to bypass stuff. like sunken temple spam to get infinte units and ignoring the limit
  8. Karosuke

    Amii cards and Fire/Blue

    As a guy who mostly played themed decks (and mostly failed cause lack of options lol/skill lol) i'd really love to see some more of shadow/nature and at least a couple of fire/frost cards added. A question would be if its easy to just use one of the existing models (resize, recolor etc) and give them "new" abilities. If it aint that hard I'm sure the community can come up with a lot of pretty nice ideas. Might require a lot of balancing and testing to not generate some hillarious OP stuff but i think it would kinda close the circle left open by EA. Sadly the card creating tool isnt working for me and i dont know why tbh (maybe someone can help?) I'd like to throw out as much as possible so it hopefully snowballs and reaches a state where we get an OK from the devs (<3 u guys). If you are interested i can try looking up some pics and think about which model/role/cost and stuff and start create some (hopefully) balanced cards. I will certainly need help on the numbers though but hey we gotta start somewhere right? We could make some unfinished strategies.. well.. not viable.. but at least push them to a level where ppl building fundecks dont feel dissappointed by their ideas being limited by the amount of cards and them staring at a 5 cards synergy with a total cost of 6 orbs or stuff like that. well blah. just my 2 cents for now
  9. Karosuke

    Closed Beta Access Giveaway #2

    not that active though but hey lets give it a try
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