BigHugeLarge 0 Posted February 5, 2019 Share Posted February 5, 2019 NAME: Flame Crystal buff not showing up on ranged units upon activation. SEVERITY: 2 Because the game is not operating as intended or isn't saying it is. LOCATION: In game, also in forge. Unit profile specifically where the buff is not showing up. Which makes me wonder if its working. REPRODUCIBILITY: Always DESCRIPTION: Well, the Flame crystal 2 orb neutral card is either applying the buff to ranged units and not displaying correctly or it is not applying the buff to ranged units and then it would be displaying it correctly but that is not what the card says, so in that case the card is not operating as intended. SCREENSHOT/VIDEO: ADDITIONAL INFORMATION: Units personally tested were: twilight hag & bandit sorceress. both fire affinity naturally. Quote Link to post Share on other sites
MephistoRoss 444 Posted February 5, 2019 Share Posted February 5, 2019 In-game (not in forge) it shows in the upper left corner of your screen that it is active. Quote Link to post Share on other sites
BigHugeLarge 0 Posted February 5, 2019 Author Share Posted February 5, 2019 alright thanks Quote Link to post Share on other sites
BigHugeLarge 0 Posted February 5, 2019 Author Share Posted February 5, 2019 Well, so I tried it out in gamr. encounters with twilight. and my twilight hag is hitting for 75 each hit with and without Flame crystal activated Quote Link to post Share on other sites
BigHugeLarge 0 Posted February 11, 2019 Author Share Posted February 11, 2019 bump. any thoughts? I've tested it only works on melee still. Quote Link to post Share on other sites
Ladadoos 1082 Posted September 9, 2021 Share Posted September 9, 2021 This should be fixed in our patch #400030. I will move this to resolved, if it still occurs please make a new bug report. Quote Link to post Share on other sites
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