Mock-up #1:
Name: Shadow Arrow
Tier & Orbs: T3, 2 Shadow & 1 Neutral
Type: Spell
Power: 80
Spell Effect:
Sacrifices a own unit to create a shadow arrow with a 20m range and dealing
8 times their power cost up to 2000 dmg in total. Reuseable every 20 seconds
Notes:
- I miss a more precise soulsplatter
- I think this spell should be T3 because in PvP it could be very OP (I dont play PvP but could well imagine it)
- I could imagine an affinity with bullet impact and with energy refund on enemy unit death
Mock-up #2:
Name: Eclipse
Tier & Orbs: T4, 2 Shadow & 2 Fire
Type: Spell
Power: 350
Spell Effect: Darkness
All enemy units in the game are restricted in their vision radius for 30 seconds.They can only see 5m away and take 15% more damage.
Buildings are not affected by this effect. Has a 60 second cooldown.
- I could visually imagine a change in brightness for the whole map