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Volin

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Posts posted by Volin

  1. 1 hour ago, Mynoduesp said:

    I tried to make a frontier keep + infernal machine (+ kobold inc) rPvE deck once. The concept is solid and the cards are pretty solid on their own, but my deck didnt work too well. MM seems to be way superior :D

    Funny idea... hmmmmm I will come back on this :)

  2. 45 minutes ago, Mynoduesp said:

    I'll just read, no point in arguing here.

    Hihi, seems I am too often too rude, if you think I want to see you arguing :D

    10 hours ago, Dallarian said:

    As time goes on, most cards will get cheaper anyway, while most expensive ones will keep on gaining value. It is a result of some interesting phenomena, but ask more clever people than me to explain it.

    My shouting was more for your expertise, as I can barely explain in my native language that above opposite effects of luxury goods rising in price due to inflation and mass goods falling in price at the same time.

  3. Hello Skyfolks,

    Not only does this masterpiece deserve another push, but I have a question regarding "Ascension".
    Do you ( @Dallarian) possibly also have a deeper insight into how the 3 maps influence each other and what triggers what there?

    Did I understand correctly that the progress on map 3 is the decisive step towards the boss fight? Map 1 actually has "only" the task (together with Jorne) to survive?

    But what triggers the different phases on Map 2, is it the Avenger Counter on Map 2 or the progress on Map 3? Do you understand what I mean? :)

    Is there any other connection between the 3 maps, where a certain progress triggers an "event" on another map?

    I would be very grateful for a small exchange, or a small insight, into the topic.

     

    If you can summarize, so di it here. But if it's more of an exchange/conversation, happy to PM or Discord #Volin8101

     

    Dallarian likes this
  4. Imagine how much we  would have needed to pay in old BF to get a booster plus some bfp EACH day. Collecting and upgrading a full collection, plus charging all core cards took me around 6 months in Beta. W/o any card flipping or doing other traders stuff. 

    I assume we will see the first complete collections that are fully charged in less then a year. Imo seen on the long term we get too much loot now. Prolly this makes not everybody glad, but my humble opinion.  

    Edit: Regarding to the first sentence, does someone remember by chance that prices back in EA times? IIRC the cheapest Booster was still a few Bucks. Was it around 4-5€?

  5. 7 hours ago, anonyme0273 said:

    Speak english like we all do

    Love the idea really, but sadly brings me to the opening post. As many pointed out perfectly here, too many of us germans live a bit too much in our german bubble.  

  6. Hey Sypsnius,

    I use for level 10 BG that mentioned Batariel Deck, ofc there are many other aproches possible, but this deck is strong and I don't like to come with a knife to a gunfight. Other good aproaches are for example Bloodhorn (either aff), LSS (either aff), Abomination and some other.

    Green and Red starts are considered as the prolly easiest, red is often seen as they can work together great. For t2 it is heavily recommended to have one player taken Phoenix on each side. In the deck I post I switch for phoenix if needed so, the Shrine of War is optional but one in the group should have. Ofc the phoenix is not mandatory.

    My random BG 10 Deck is:grafik.thumb.png.f1f5d1fb760f31bb1b154258ff1fb8c3.png

    There are many small adjustments possible ofc

    EDIT:

    2 hours ago, Sypsnius said:

    Because I still don't understand why using Battariel? Just because of his skill?

    He procs an aura that makes sick dmg, this gets buffed with unholy hero.

     

  7. 17 minutes ago, GoToFeed said:

    which elements should i mix?

     

    I don't like giving out certain combinations over others, because as said there are many ways to rome - but that does not help you, so I try to give some ideas.

    Though I aimed for an early meta deck I liked to do my campain maps with straight classical and colorfull mixed decks, there I often even played all 4 colors together as the starter pack and my collection had some nice stuff from each color to fit in here.

    If you like nature, there is nothing wrong about focusing heavy on that, but think what you get if you take 3 or even 4 nature orbs (we are speaking about 3-4 cards with that, or?) or your options if you take somethink like 2 nature and mix in another 2 colors. There are hundreds of opportunities. Even one blue, red or shadow orb offeres you new possibilites to fill gaps your deck. If you need more dmg, consider 1-2 red orbs, if you feel more for protection and defence try to mix in blue. Shadow is also mighty and many meta approaches come with 1 shadow orb (the buffs) or 2 (infect/frenetic/booster/cultist&fuf) and other cool kids stuff.

    If you are new, I can only recommend to try and look around, and most important: Do whatever makes fun to you! There is much to learn and the best thing in a new game is getting a feeling for the things.

    xs0ulLess likes this
  8. Hey all, hope I checked everything this time :)

     

    NAME: Twilight Warfare invisible on low graphics

    DESCRIPTION: on middle and high it gets properly displayed, on low graphics you can barely see it

    REPRODUCIBILITY: Always

    SCREENSHOT/VIDEO:

    Correct

    grafik.png.31358de7facb3a1ea7d603fe468b449e.png

    vs. low graphic

    grafik.png.5d5bb5d2990e6d939934c4ff3af018c5.png

    LOG:

    ADDITIONAL INFORMATION: just testing around, wanted to save the first screenies though :) 

    EDIT: Seems to occur on this two settings:
    grafik.png.08aa7dd159a0486f6aa66d8e0fa46b36.png

     

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