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Twinson

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About Twinson

  • Rank
    Aggressor
  • Birthday March 16

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  • Gender
    Male
  • Location
    Germany

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  1. Finally, I reverted the vRAM, there was no Change. I have to report that since I changed the before mentioned Setting, I am somehow "ok" how it's working currently. I don't want to call it solved, but good enough to close this item. Thanks for all being involved.
  2. I just changed the vRAM to 8 GB as you had just suggested and will do some Tests. What I did was also to install "CrystalDiskInfo" as my HDD were the game is installed often moved into snooze after view seconds of no usage. Now it's set to Performance and therefore running permanently.
  3. Here we are, CPU, GPU and the corresponding score (after I changed the Direct X seeting as outlined before).
  4. Besides improved FPS there is still some Freeze during game, therefore not perfect fit, however it deemed to be somehow direct x related.
  5. I just tested some Manual Adaption within the config file and finally can report some improvement (not perfect but already much better). What I did was to Change dxdisable="6" to "0". Since SSOA is now enabled within the Settings menu, i was able to move to high and very high and both Settings do work more reliable, but when I changed back to disable it, the benchmark was at least 23FPS and average About 50-60FPS (max 120). I do not really now what I did, but this seems to help somehow. @ Admins any idea if this was a smart Change?
  6. Hi Thanks for the advice. Maxshader was beforehand set to "0" and I tested with "768", "screenassamples was beforehand already "0". Finally, there was no Change compared to maxshader "0". Hi, I have briefly tested your PS and pasted a screen capture here.
  7. I just re-tested in single Player, "City of hope" and there a really many kind of lags/freeze, often if any kind of animation or similar happens… I have terminated the game (Alt+F4) and I am happy to provide the log. Latest "lag was at in-game (City of hope) minute 3:25 for about 2-3 seconds. During this freeze the timer on top stopped and continued after Freeze/lag. Freeze does mean, the units are not moving, but i can slide through the game with the cursor without any issues. When Freeze ended Units are moving quickly to cover the lag period. I do not think this issue is similar to the "crashes" issue you were referring too. log.txt For testing purposes, I just fully disabled any Sound, but this doesn't Change anything.
  8. My so far experience is just based on Single player, without any cards i will not fail in pve.
  9. Thanks sharing similar experiences and fiki 574 seems to be the best possible Person to identifiy the root cause. Is there anything i can provide to support issue finding? I just bought this laptop to move away from my 32-Bit Xp System to play this Game again, but now i cant. :/ I assummed that this was related to the harddisk somehow, since i seemed to be also related to certain „loaded“ animation. Therefore i move the game from my 1TB hdd to the 256Gb SSD, but this did not help. I reinstalled direct x 9 a Second Time, but also without improvement. It‘s really interessting that its not related to the graphic settings, therefore i assumed its something to do with the game engine as such. I am happy to change certain things, if needed please let ne know.
  10. The title already states my issue and also in-game there a often freezes, partly quite Long for some seconds. DirectX9 is installed (I am running Windows 10) and I don't believe it's my Hardware (Ryzen 5, 8GB RAM). Overall there is no real Performance differences, even if I use high or low grafic settings. Are there similar experiences?
  11. Thanks MephistoRoss, at least the hope to get it once @32bit makes my day.
  12. Hi, I am still struggeling with the 64-bit issue with my current OS (32-bit) and I am not able to download via updater as it's only running under 64-bit OS. Previously, before the open beta went live, I was able to download the entire game via .rar (about 5 GB), is there still an oppertuntiy to do so, to "by-pass" the 64-bit updater? Greetings and keeping fingeres crossed
  13. @Ladadoos and @John - Are you working on a 32-bit client version, as I am still suffer to not join due to my 32-bit OS. O_o
  14. Twinson

    32 bits help

    Are there also guidance for Windows xp to Update without losing data from 32-bit to 64-Bit? @ Developers are there Andy news on making this Game 32-Bit compatible again?
  15. Twinson

    32-bit vs. 64-bit system requirements

    Ok thanks for your input. Than I keep my fingeres crossed that DEVs will allow me in future to continue playing and supporting this game.
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