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Mtzlmnch

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  1. Mtzlmnch liked a post in a topic by fiki574 in Skylords Reborn - All you need to know!   
    Wait, weren't you the one shitting on our work, calling us scammers, fakers, incompetent and so on about a week ago? Yes, you were.
    How the tables have turned, you're lucky you can even download the files, let alone try to get in the game
  2. Mtzlmnch liked a post in a topic by fiki574 in Skylords Reborn - All you need to know!   
    I can see you have 0 clue about whatever your blabbering is about. The sole reason we went into this open stress test is exactly so these kind of issues would surface and we can solve them. NONE OF CURRENT ISSUES were present in Closed Beta Test with 50+ players at peaks, but now when it came to 200+ players at any given time, problems have surfaced and we can't fix them any way other than having you (players) try to login massively and break everything.
    In the end, it's a TEST, not PLAY, get that through your head and don't be edgy cause you haven't been lucky to enter the game properly.
  3. Mtzlmnch liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I hope you are not misinterpreting me on purpose here. I never said that weekly dev posts are "not enough" (same goes for discord, streams etc).
    Once again, just to clarify: I think communication is fine from a quantity point of view as well as from a technical point of view (you explaining the changelog). 
    It's just the "emotional style" that's bothering me, as I said in my last sentence that I would like communication to be just a more neutral description. So pretty much the same as you are doing now, just without the "very soon" or "in no time" parts. 
    I guess I just brought that up now (and not back then when it was first posted) because I just now realised how wrong the expectations I got from that post were. 
  4. Mtzlmnch liked a post in a topic by fiki574 in Important: Open Beta Status Announcement   
    So you're bothered by the whole communication we're having with you as a community? That's the impression I got from your statement, just as the hype part you got from mine. Weekly dev posts are not enough? Discord or forums' private messages anytime as well? Streams also?
    Out of everything you can and could have quoted, you're still tied to those two words "no time", which, as me and you said, have different time frame in everyone's point of view.
  5. Mtzlmnch liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I never criticized your development work or that you try to make the game as bug free as possible, don't try to paint this picture of me. I think delaying it was the correct choice, even if it takes a year or even longer. Not giving any more dates or time frames is the correct choice as well. 
    But still the communication is irritating to me. 
    "The hype train will be back on track in no time!" IS a statement that's hyping up. I can't see how it can have any other possible effect. "In no time" and "very soon" are both vague time frames whose meaning is dependent on context and from context right here they suggest (at least in my view) a time frame no longer than a few weeks. Just my understanding. 
    It's just that I would prefer posts without any time-related phrases like that at all. So there's absolutely no possibility any readers could get hyped up. Just a neutral description of what is going on.
  6. Mtzlmnch liked a post in a topic by badbosspt in Important: Open Beta Status Announcement   
    i dont care . dont give us a date if you cant make it
  7. Mtzlmnch liked a post in a topic by TomyWomy in Open Stress Test Information   
    The devs should have put the release date for the 31st March rather than an uncertain date between a week
    *Edited - due to miss understanding what i meant :
    I'm not saying their doing a bad job, i support them and their efforts 100%, but they should not promise a a precise week when the game will be released, its stupid. They should have just said the end of the month or start of next month, instead of rushing and losing sleep like insane hawk has admitted because losing sleep not only effects the devs health, but also prolongs the games release
  8. Mtzlmnch liked a post in a topic by Lotte2525 in Open Stress Test Information   
    Since there is still no information from a dev or admin that looks more than bad in my eyes. And say again in advance. Tomorrow will be nothing and the whole thing will move again. But I said that a month ago, but no one believes me.
  9. Mtzlmnch liked a post in a topic by theolus in [Important] Open Beta Delayed   
    ''Doesn't matter that the game's delayed, whatever happens I will always love this game since it was the best game i've ever played''
    Original Message :
    Pas grave que le jeu soit retarder car dans tout les cas j'adorerai tout au temps y jouer car ce fut le meilleur jeu de ma ve
     
  10. Mtzlmnch liked a post in a topic by xxraidxx in [Important] Open Beta Delayed   
    Ok! thanks for coments, i think you are stupid bb!
  11. Mtzlmnch liked a post in a topic by Fauchderial in card creator - How to make a custom card from scratch!   
    Another wave here ^-^
    (I didn't make those artworks)
  12. Mtzlmnch liked a post in a topic by Fauchderial in card creator - How to make a custom card from scratch!   
    (I didn't made those artworks)
     
  13. Mtzlmnch liked a post in a topic by SilenceKiller99 in Open Stress Test Information   
    That is actually a really interesting question. I hope one of the moderators/devs will read this and tell us.
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