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NPC Vileblood death effect

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After his death the NPC Vileblood version does deal damage and makes an visual pulsation effect. What i noticed is that he deals longer damage than suggested by the optical effect.

Bini Inibitor noted aswell, that the visual effect is fine but the damage is desynced. It seems to be that the effect starts either too early or the damage starts too late.

My suggestion would be to adjust the damage with the visual effect, so they have the same lengh and start at the same time, for an better estimation.

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