Jump to content

Bugs/Oversight in Siege of Hope and King of Giants


Recommended Posts

In the campaign map Siege of Hope, the city of Hope lies in the upper-right corner of the map and serves no purpose other than for that little cinematic box that shows at the beginning and end of the campaign. I put a fully charged Altar of Chaos bomb in the middle of Hope (because I don't know, screw those guys) and completely annihilated the city, which will actually result in an automatic defeat. I think this is an oversight, because there is nowhere in the mission objectives that says "people of Hope must survive".

On a more grief-able topic, the campaign map King of the Giants, you can use Amok + a melee unit (range units won't do damage), to kill Jorne, which results in a soft-lock of the map. This can easily be accomplished with a bloodhorn (because it follows amok orb requirements, has XL damage bonus, and is swift), + unholy hero. Might want to consider fixing that.

Kapo and Metagross31 like this
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use