Pyneappole Posted September 15, 2022 Share Posted September 15, 2022 In the campaign map Siege of Hope, the city of Hope lies in the upper-right corner of the map and serves no purpose other than for that little cinematic box that shows at the beginning and end of the campaign. I put a fully charged Altar of Chaos bomb in the middle of Hope (because I don't know, screw those guys) and completely annihilated the city, which will actually result in an automatic defeat. I think this is an oversight, because there is nowhere in the mission objectives that says "people of Hope must survive". On a more grief-able topic, the campaign map King of the Giants, you can use Amok + a melee unit (range units won't do damage), to kill Jorne, which results in a soft-lock of the map. This can easily be accomplished with a bloodhorn (because it follows amok orb requirements, has XL damage bonus, and is swift), + unholy hero. Might want to consider fixing that. Metagross31 and Kapo like this Link to comment Share on other sites More sharing options...
Metagross31 Posted September 15, 2022 Share Posted September 15, 2022 While I find the first one to be a thematically fitting Easter Egg, the second one sounds annoying. I'd prefer a loss in case Jorne dies over a softlock tbh. Kapo likes this Link to comment Share on other sites More sharing options...
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