Jump to content

Fire+Frost archetype: Dominated Vikings


regonas

Recommended Posts

Archetype ability:

Spoiler

Savage Homeland - While within 40m of a friendly structure this unit gain Rage ability.
Rage - deal more damage the longer you attack.



2 Orb creatures

Spoiler

Lava Bear
(6) Beast soldier (medium)
Power cost: 55-65
Attack: 500; Life: 680

Abilities:
Charge
Savage Homeland
Siege
Elder's Corruption (after upgrading) - regenerate a portion of unit's HP when a nearby friendly unit dies.

Spoiler

Steam Bird
(8) Elemental soldier (flying) (medium)
Power cost: 60-80
Attack: 650; Life: 400

Abilities:
Melting burst - ranged attack which deals double damage to damage absorbing shield.
Savage Homeland
Already chilled - can't be frozen.

Spoiler

Raging Northmen
8x6 Human soldiers (small)
Power cost: 60-80
Attack: 710; Life: 680

Abilities: 
Savage Homeland
Tree Slayer - deal more damage to foreskin creatures.
Elder's Corruption (after upgrading) - regenerate a portion of unit's HP when a nearby friendly unit dies.

Spoiler

Steam Elemental
3 Elemental soldier (large)
Power cost: 80-100
Attack: 380; Life: 980

Abilities:
Compressed beam - ranged attack, deals more damage to elemental soldiers. Knockback small units.
Slow
Rage
Savage Homeland

Spoiler

Steam Hurler
3 Elemental soldier (large)
Power cost: 120-140
Attack: 500; Life: 600

Abilities:
Superheated Ice - ranged attack, knockback small and medium units. Enemies hit become slowed for 3 sec.
Savage Homeland
Long rage - increase attack range by 40m when under effect of rage.
Glass-like Ice - increase attack speed while under effect of rage.



2 Orb buildings

Spoiler

Banner of Invasion
6 Hut
Power cost: 30-40
Attack: 0; Life: 300

Abilities:
Rapid construction
Rally

Spoiler

Gol'Dahal's Finger
4 Tower
Power cost: 60-100
Attack: 400; Life: 1800

Abilities:
Chilling Blaze - deal damage a single enemy. After being hit, small and medium units become frozen for 6 sec.
Sacrificial rage - target a friendly units and cause them to gain Rage ability. After 14 sec target units will die. Power cost: 0-20
Never-ending Rage - the longer this building attacks, the more damage it deals. This bonus damage can ramp up indefinitely.

Spoiler

Eldritch Ice Tower
3 Tower
Power cost: 120-150
Attack: 1200; Life: 2100

Abilities:
Space Flare - deal damage to enemies around to your target. Deal double damage to damage absorbing shields.
Creeping Crawl - target an area and cause this building to slowly walk into it. 



2 Orb spells

Spoiler

Space Rain
6 Spell
Power cost: 40-50

Target an area and deal damage to enemies within it. Also, create a temporal field in targeted area. Units summoned in this area are not dazed.

Spoiler

Twisted Elements
3 Arcane
Power cost: 60-80

Target an area. All friendly non-elemental soldier creatures become turned into elemental soldiers. In addition, all affected allied units gain Savage Homeland effect. This spell lasts for X seconds.



3 Orb creatures

Spoiler

Northgazer (1 fire, 1 frost, 1 any)
2 Ancient Dominator (extra large)
Power cost: 140-180
Attack: 800; Life: 1600

Abilities:
Human Domination Beam - deal damage to a single enemy. Deal more damage to human creatures.
Rage Dominator - nearby allied human creatures regain HP while under effect of Rage.

Spoiler

Kraken Worm (1 fire, 2 frost)
1 Elemental Dominator (extra large)
Power cost: 250-300
Attack: 1300; Life: 2300

Abilities:
Sea Dominator - deal damage to its target and all nearby enemies. Knock back small, medium and large units.
Earth Dive
Savage Homeland

Spoiler

Giant Berserker (2 fire, 1 frost)
1 Human Soldier (large)
Power cost: 250-300
Attack: 900; Life: 1800

Abilities:
Savage Homeland
Charge
Savage Regeneration - gain regeneration effect while under effect of Rage.
Incorruptible (after upgrading) - this units become immune to freeze, paralyze and transformation effects while it have Rage.  

Spoiler

Frozen Elder Seed (1 fire, 1 frost, 1 shadow)
1 Ancient Dominator (extra large)
Power cost: 320-350
Attack: 3200; Life: 4000

Abilities:
Still frozen - this unit spawns frozen for 30 sec.
Corruption element - nearby elemental soldiers take reduced damage.
Savage Homeland
Eternal Dominator - target an area and spawn a Primal Shrine (hut). Power cost: 60. This building will remain active for 20 sec and then self destruct, dealing damage to nearby enemies.



3 Orb buildings

Spoiler

Tower of Berserkers
3 Tower
Power cost: 100-150
Attack: 1200; Life: 3000

Abilities:
Axe rain - this building targets and continue to attack an enemy unit over X sec. This building can attack up to 3 enemy units at one time. Can attack only ground units.
Rage
Raging Collapse - deal damage to nearby enemies when this building gets destroyed.

Spoiler

Gol'Dahal's Hand
1 Tower
Power cost: 200-250
Attack: 0; Life: 5000

Abilities:
Dominate the Weak - every X sec paralyze nearby small and medium enemy units.
Mental Drain - nearby paralyzed or frozen enemy units take X damage every second. Heal this building for X% of damage done via this effect.




3 Orb spells

Spoiler

Primal Humanity
3 Arcane
Power cost: 30-50

Return to Savage - target an area. All human and beast soldier creatures gain bonus attack damage for X sec. Smaller units gain more bonus damage.

Spoiler

Raging Creation
2 Arcane
Power cost: 10-20

Rebuild - target a building. For X sec this building will take less damage and its repair will cost no power.



4 Orb Creatures

Spoiler

Savage Duality Dragon (2 fire, 2 frost)
1 Ancient Dragonkin (extra large)
Power cost: 200-250
Attack: 3200; Life: 3000

Abilities:
Steam Breath - deal damage to all enemies around your target, knocking back small units.
Safeguard Against Fire And Ice - take X% less damage from fire and frost creatures.
Savage Homeland
Supercritical - every X sec the next attack of this creature will knockback all small, medium, large and extra large creatures.

Spoiler

Massive Steam Elemental (2 fire, 2 frost)
2 Elemental soldier (large)
Power cost: 200-250
Attack: 2300; Life: 2800

Abilities:
Compressed beam - ranged attack, deals more damage to elemental soldiers. Knockback small and medium units.
Slow
Rage
Savage Homeland

Spoiler

Avatar Of Gol'Dahal (1 fife, 1 frost, 1 shadow, 1 any)
1 Ancient Dominator (extra large)
Power cost: 350-400
Attack: 1000; Life: 5000

Abilities:
Slumbering Rage - this creature gains bonus damage based on lost HP. Maximum bonus attack damage (4000) is reached when at 1000 HP or less.
Eldritch Absolution -  when no other extra large friendly creature is nearby (40m), this creature gain Rage.
Crush The Lesser Being (after upgrading) - every X sec disintegrate any nearby small unit, including friendly ones.



4 Orb Buildings
(in progress)


4 Orb Spells
(in progress)
 

Edited by regonas
Update
Link to comment
Share on other sites

7 hours ago, regonas said:
  Hide contents

Lava Bear
(6) Beast soldier (medium)
Power cost: 55-65
Attack: 500; Life: 680

Abilities:
Charge
Savage Homeland
Siege
Elder's Corruption (after upgrading) - regenerate a portion of unit's HP when a nearby friendly unit dies.

A T2 unit with almost giant slayer like stats and abilities +Siege and a selfhealing mechanic, buffable with shields? I generally like some of your ideas, but the balancing will definitely need tweaking!

Link to comment
Share on other sites

5 hours ago, Metagross31 said:

A T2 unit with almost giant slayer like stats and abilities +Siege and a selfhealing mechanic, buffable with shields? I generally like some of your ideas, but the balancing will definitely need tweaking!

Thank you.
I tried to model each creature to be slightly stronger than pure fire creatures. I don't expect any of these being implemented, but if by any chance they will, then of course they would need to be tweaked to be in line with already existing cards.

Edited by regonas
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use