Stanek34 0 Posted September 2, 2020 Share Posted September 2, 2020 DESCRIPTION: ability gifted breeze of the lost wanderer (green) says that it heals hp for every shield within 15m radius, it doesn't do that however no matter how close units with shield are to wanderer, even just next to him, tried it with multiple wanderers with shields too and nothing changes REPRODUCIBILITY: constant ADDITIONAL INFORMATION: i think it might be connected to the behavior that whenever allied units are nearby wanderer, he always tries to give a shield to someone even if its on cooldown, for example when i move with autoattack with wanderer and at least 2 other units he will give the shield to one and will stay back following in range of another unit for the next shield, another thing that i noticed is wanderers don't heal near buildings when there is some allied units next to him, if he is alone he heals just fine Quote Link to post Share on other sites
Zyna 511 Posted September 2, 2020 Share Posted September 2, 2020 I think you misunderstood the card text. The lost wanderer makes each shield within a 15m radius regenerate 10 hitpoints per second. Quote Link to post Share on other sites
Ladadoos 1083 Posted September 3, 2020 Share Posted September 3, 2020 Correct, the lost green affinity lost wanderer regenerates shield hitpoints, not health hitpoints. On 9/2/2020 at 11:39 PM, Stanek34 said: another thing that i noticed is wanderers don't heal near buildings when there is some allied units next to him, if he is alone he heals just fine This is indeed another "bug". The issue is that the unit needs to be doing nothing for a few seconds for it to regenerate health, but that lost wanderer is constantly trying to give shield to allies which means he is never "standing still". This means he also almost never heals if not alone Will move this thread to resolved though, as the original report seems to be a misunderstanding. Quote Link to post Share on other sites
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