Jump to content

Burrow ritual green crashes the game


Vargares

Recommended Posts

Using burrow ritual green affinity on units crashes the game every time, even though red affinity doesn't. I've tested with tunnel exit structure, sylvan gate and deepcoil worm burrow set as exit, all result in crash; however, if you miss all units with the spell cast the spell resolves normally (even though there is nothing to be teleported) and the game does not crash (so it only crashes because of the telepotration itself, not because of casting the card or visual effects that follow)

Tested in forge only.

Edited by Vargares
Link to comment
Share on other sites

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use