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Showing results for tags 'Power'.
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Mind Control Swapped/Mind Controlled Units Bind Power Discussion
Weak1ings posted a topic in Suggestions
I am opening this topic to bring up a suggestion for changes to mind control/ swap with the goal of making it more fair in PVP scenarios as the ability to create unbound units and effectively insta-kill an opponent's unit makes creating larger units very risky in matchups against any shadow splash or double nature as there are simply not enough consequences for swapping and swap-backs/interceptions are arduous and often impossible: (especially for shadow nature who can easily intercept swapped nightguards) This is especially important for factions who cannot take the unit back on their ow -
Right lets play a little game, thought about this a while ago but only boredom and time could actually make me write this so here it goes. All you have to do in this game is use our imagination and think of a power, anything and everything however here is the catch; People will need to reply to your post and give you a limit for your power for example If you say ''I want to have the power of telepathy'' a limit for it can be You can never turn it off etc. As for my power I would like to possess the power of Spacial Render, controlling space itself gives me abilities with magnetic and
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Power circulation keeps your energy floating. So In this post i wanna touch something really important for playing battleforge Pvp. Some main concepts of power circulation in general. First of all i wnna point out the different ways power (energie) can be spend in BattleForge. So first of all therer are units, spells and buildings. Technicy units and buildings are sharing the same spot (buildings are kinda overpowered units, in the way how they bind power for a (limited) amount of time like units.) Overall that means, valuewhise, Spell <
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I never understood what is void power and how it work, also couldn't find thread about it. Can someone explain what is this?
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