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Posts
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Joined
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Posts posted by Piromanijak
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52 minutes ago, Ultrakool said:
found you:
i used that card actualy lol
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When i was in middleschool i loved to burn stuff trash bins , any paper i found , on new year i always had the most firecrackers and fireworks , hell even once i burned a dead crow, so i got pyro nickname so i changed id a bit in Piromanijak in my language which is Pyromaniac in english.
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Well considering we saw nothing, it stays like told about 3-4 weeks lol
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Pookins, Cyber and BurningWorld like this
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5 hours ago, ferevus said:
Fair to say they can likely see-trade history among accounts and # of cards available to players in said account.
I disagree with this , i mean if it realy was like this then anybody trading would get banned like example:
I collect pure fire my friend collects pure frost
We trade from the first booster we get, then he gets frost from me and i get fire from him
Then we get banned because we traded no logic
Only way to find if someone is multyaccounting is if one account trades all his goods to another account with nothing in return from the other account , but even then the guy might ge giving his stuff away to a friend because he is no longer gonna play or something like that.
In my opinion only way to stop multyaccounting is to track by IP if possible otherway there is absolutelyy no way to know.
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10 hours ago, Necrospaz said:
1 - No, its a global effect and team mates also benefit from it.
2 - Every unit (squads such as windweavers, master archers etc count as one unit) you kill while the ability is active will transfer the percentage (12% when fully upgraded)
3 - You manually activate the ability (60 second cooldown after building. can be reused every 60 seconds)
Thanks but is it kinda op, i mean imagine if u kill like 6 units and get 4x6 or 12 x 6 when upgraded that is a lot of money to use .
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So basically i cant remember how this card works,
It says it refund 4% of current void pool in actual power and lasts 20 seconds with 60 second cooldownSo i want t ask 3 things:
1. Do the creatures that die need to be close to the shrine
2. Does it count 4% per creature or just one that dies in that 20 second time period (im guessing one)
3. Can i activate the 20 second timer or it starts random or when the shrine finishes crafting itself -
Battleforge
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eyy lmao theese ppl got nothing better to do
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40 minutes ago, Vallon said:
i heard a couple people say that the devs and project workers dont get paid and do this work for Skylords in their free time, but I look at the patreon and Skylords is raking in ~ $1475 a month. I was wondering what this is actually used for? why not used for just throwing the devs, at the very very least, a hundred bucks every once in awhile to grab some pizza and beer and enjoy the day while they code up for the game. just a thought. nontheless, thank you for the game.
as the game grows and more players get to play they will need even more than 1500$ a month for the servers, i mean just imagine if this game gets to have 50k+ players, as well they may even after a while like year or two put new cards, sone kind of loot or anything new, everything will cost money time and resources to make.
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9 minutes ago, Nijel said:
still waiting for people to stop being impatient....
Still waiting to see more patient people commenting on impatient people, so much fun xD
Nijel likes this -
Serbia
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Corrupt-a-wish!
in Off-Topic
Posted
Wish granted, but it is turning right into your direction and you cant move.
I wish i was not doing this.