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Timer

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Everything posted by Timer

  1. Timer

    rpve Twilight Deck

    First of all thanks for the feedback! I've never really considered hurricane in rpve, although its use as cc could come in handy in non-lost souls maps The spirit hunters themselves should be replaced by a better tier 2 unit as lost souls map with their L/L units are quite a force to deal with Twilight creepers have always been a lifesaver in all sorts of tier 4 camp struggles, removing them would most propably give me even more problems in the early game I'll try implementing hurricane and thunderstorm instead of frost crystal and spirit hunters, maybe I'll h
  2. Timer

    rpve Twilight Deck

    Back in the day I always wanted to use Twilight, so now with the given opportunity I designed a pretty good deck I use in rpve 9 (rpve 6 is just too easy and not gold efficient anymore) (most cards don't cost a lot so it's pretty easy to build) Tier 1 - Nomad (green) and Mine pretty much carry up to the tier 3 camp depending on the map - Eruption just in case a lot of units survive the Mine - Thugs if my base gets attacked while waiting after my Nomads died (S counter) Tier 2 - Vilebloods to rush the spawn buildings - Oink, Surge of Light an Ravage
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