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powerpsy

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Posts posted by powerpsy

  1. Thanks for the detailed reply !

    Is there anywhere I can see the roadmap like GIT if you're doing it instead of making such detailed reply on one "lost"discussion in the forum ?

     

  2. Hi !

    After a long time game is now working (ever thanks again !!!)

    I wonder about the launcher roadmap: we have V0.13. What are you planning before V1.0 ???

    Or is it just an incremental value you don't focus to get the 1.0 ?

     

    Cheers,

    Ladadoos likes this
  3. On 3/27/2018 at 3:15 PM, gnomgrol said:

    Hey @Ultrakool, here is another one :)

     

    Patch 1.8:

    You can now sort cards in a deck using the arrow keys <- and ->

     

    Hi, thank you a lot for this tool. I spent a few minutes on it to build a nature deck, then a fire deck...

    Damn, lots of memories, lots of cards, I want to try again :)

     

    Thanks for this !!!

  4. On 5/5/2018 at 10:30 PM, Ilsyde said:

    We appreciated games a lot more back then. Nowadays there are dozens getting released each day, given away for free or heavily reduced in price.
    I had a Game Boy and a Sega MD2, but only a handful or so games on both for the same reason - price. Couldn't take a chance on crappy games so I only bought the best acclaimed ones for each console e.g. Xenon 2 or The Chaos Engine. Ironically, the only game I bought on a whim and without any research was Puggsy, and it became my favourite game of all time from that era.
    Way ahead of its time. Still play it to this day.

    Is that Zool in your avatar?

    Indeed, Zool, not Zool 2 (that was crapy :) )

    If you're a big psygnosis fan, do you know Alestes ? does it ring a bell Mister the fan of chaos engine (the chaos has ended ! wou will be remembered...) & xenon 2 (with super nashwan power for 10s) ?

  5. My good old NeoGeo ! Each time I had one game at the time because of the price. I can tell you I was more than mastering each game I had :)

    Otherwise one piece of mastership was also the Amiga for games. I never saw something like this since then. Even programming was sort of a gaming hobby.

  6. Basic suggestion to avoid multi accounts & maximum daily reward:

    1. Rely on multiple reports from players to identify double accounts (would be quite hard but there is a need to have some community managers in the future when the game will be on). Yes, it's like big brother...

    2. Do not give more than 1 bfp per day. When opening the game, people shall put their password manually each time, so that they spend a bit of annoying time to enter the game. This would be annoying enough to prevent some people to log in 5 or 10 times per day to get multiple bfp on each account.

    (3. Any card exchanges could cost 1 bfp) - I'm not fond of this proposition since it would modify the previous mechanism of the original game

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