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Japanda

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Posts posted by Japanda

  1. 1 hour ago, Ladadoos said:

    It would be nice if the original post (or someone) could compile a list of suggested changes plus their possible down and upsides.

    This is not an official statement, but thus far the option to create "Free PvP" PvP matches or "Collection" PvP matches sounds like the best compromise (assuming each mode has a healthy amount of players). That way players who want to play with maxed out decks can do so against other players with maxed out decks, and players who wanna build up their deck can do so and play against other players who also do the same. 

     

    Hi Ladadoos, first at all thanks for replying.

    Here are some bulletpoints which were mentioned in this post:

    - Delay providing LVL 120 decks for a month or two 

    - make a seperate sparring/ranked mode for premade decks (only if the playerbase allows it) or make it only for sparring mode

    - put the decks behind a fee to rent them, so you still need to grind to use them (maybe between 500-1000BFP)

    - change selecting premade decks and distribute them random, people can still play with lvl 120 decks in pvp but are forced a little bit to grind for the color they want to play

    - the premade LVL 120 decks shouldnt be able to be changed, by that i mean to remove some cards from the decks and add the ones you want to play. the premade decks should stay fixed

    - maybe put the premade decks behind achievements, for example play only nature cards in pve for couple of games and you will get the pure nature lvl 120 premade deck for a week

    - maybe make renting a lvl 120 decks only once per deck

    - reduce card upgrades of the deck to tier2 upgrades

    Thank you in advance!

  2. 7 hours ago, Eirias said:

    Yes, because this thread is titled "Remove lending LVL120 PVP decks"
    I am fine with alternations such as requiring you to pay a fee to rent them (when I first suggested this, I wanted them to be random each week but you can also rent a chosen one by paying BFP), but I need to defend their existence.

    From a statistics standpoint, there were over 600 PvP games played today iirc, so this system definitely encouraged new players to try PvP. The advantage of this system will become especially apparent in the future, once new players come and they want to compete with people who can have level 120 decks naturally, while in a month this topic will be irrelevant to the people who want to build a deck from scratch.

    But why do you care if the higher deck score is PvP vs PvE? If you want to grind just to see upgrades go up, wouldn't a better metric be to find all cards U3? It just seems like grinding PvE for a PvP deck is so arbitrary--meanwhile, level 120 PvP decks are a prerequisite to play PvP.

    Yes, I can mentally understand wanting to grind for a certain reward, but why does it have to be PvP decks--since as you've already said, you are exclusively a PvE player?

    What if I liked grinding PvP matches, and I wanted the reward of being in the top 20 ranked ladder to be the ability to play rPvE? You would probably tell me to leave your PvE game mode alone, rather than prevent you from playing rPvE just because you have no interest in trying to rank in the top 20?

     

    i know "Remove lending LVL120 PVP decks" was a harsh phrasing, i read through all responses and think there should be some kind of limitation to those LVL120 PVP decks,

    - maybe delay them a month or two 

    - or maybe make a seperate sparring/ranked mode for premade decks

    - or put the decks behind a fee to rent them, so you still need to grind to use them

    - or remove selecting premade decks and distribute them random 

  3. can you post link to your post so we can get more attention

    28 minutes ago, jackbro said:

    Made a post about this earlier today, definitely agree this takes away a large portion of why I used to play. Even the original post about the premade decks suggested using them in only ranked play, not unranked as well.

    can you post link to your post so we can get more attention

    jackbro and JoeXmay like this
  4. Greetings everyone,

    I just want to ask you if you also have weird unit movements when you are Ingame on a PVE or PVP map. In the Forge everything is fine but when im ingame playing a map the units move weird.

    When you move them to a location and you look at them they teleport for a short range. Also you can notice this those weird movements when you look at a drake. You can see how his animation resets.

    I just want to know if Im the only one with this problem.

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