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ImperatorSK

Beta Tester
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Posts posted by ImperatorSK

  1. 14 hours ago, SilenceKiller99 said:

    Just for my information, multiaccounting is forbidden, right?

     

    If you only care about the 'vision' others will get from you this whole 'problem' could be easily fixed by adding a option to play anonymously. So you would just get a random name, which will also change every game, so its nearly impossible to get recognized.

    If you care about playing on the right ELO niveau because you switch decks much, than the anonymously PvP solution, would not really be a solution xD

    Yeah that would be a nice change for me, its also cool cause no one knows by your name what kind of Deck your playing. 
     

     

    11 hours ago, SilenceKiller99 said:

    @MrXLink Maybe the list of staff members must be updated. Bolrader is not even in the list.

    By the way, is there no IP-detector thingy that just deletes multi accounts? Or give an alert to a staff member who can decide to delete one of the two accounts or something?

    Its not that hard to find same IPs, and even if its forbidden the most games tolerated multis. Also Multis where family members plays the game over the same ip is usually alowed. 

     

  2. For me a elo reset wouldnt change anything.

     

    I mainly play on so many twinks/smurfs.

    -Cause i want to see how i can perform on other decks. Only that i can perform on Stonekin, Pure Fire and Lost on a very high level doesnt mean i can play Bandits or Shadow-Nature anything near of that.

    -Cause its not funny if you where a long time inactive and very rusty or played a Deck where you dont know the Combos (or forget cards)  and excatly this game would be uploadet, where you perform that much worse.

     

    The only possibility I can think of is a statistic that show your performance with different Decks. And also that wouldnt change the problem that people will always judge you by your Name/Rank.

    So I will probably create again tons of smurfs.

     

  3. @xHighTech @ImperatorSK Whats up with those... beautiful.. angels?

     

    Also up for tutoring anybody that reached greenrank in PvP.

    My second Master appear :). This Angel thing is just out of an Anime i like, i dont know why Hightech change his Picture.

    But maybe i change my Picture another time, something out of One Punch Man or Attack on Titan :D 

  4.  

    @ImperatorSK (Deck help + spectating + advanced tactics) (GER + ENG) (required knowledge on Bandits or Shadow/nature + Skype) 

    No required knowledge on Bandits or Shadow/Nature needet, I can teach every deck i only think for other Decks there are better teachers than me, cause i dont play Bandits or Shadow/Nature that much. 

    Protos i choose you :dexirian: , a wild Dark Templar appears. 

  5. I want to sign in as little Padawan of HighTech.

    Im also willing to help other player with basic to advanced game knowledge ( Like deck builduing, spectating/analyze your games and advanced tactics like learn to micro, gain Mapcontrol, take the right wells,  or how to deal with your opponents while waiting for the Void to flow back and alot more.)

     

    Language: GER + ENG (rusty)

    My Decks: ranked knowledge with all at least with Bandits, Shadow/Nature.

    Skype

     

    But i dont think that there are alot players in pvp cause all players want to have a decent Deck before playing pvp

     

  6. Great Guide :)

    I disagree with the Thug running tactik there are some player that force you to run, zone your Units out of the fight and going for the next one, also the disadvantage of 10 Energy is regained if the thugs manage to hit sometimes or manage to let more than 1 Unit run.

    The game cDKillRoy vs xHightech was awesome played by killroy (that map awarness and micro ^^), in theory it was that easy, but in reality hard to execute that perfect. Great Replay!

     

    but Phasetowerspam doesn't require any micro and these dirty wins weren't really satisfying

     

    Its pretty satisfying if you get flamed by Maran or Dekka :D.

  7. Some usefull Cards would be nice as Promos

    -Dreadcharger (Looking like the Death with a sense, Red Bright eyes for the Skelleton Horse or maybe a dragon, and Blue bright eyes for the Death)

    -Sunderer (Which is Burning when he activates his Ability)

    -Mountaineer  (With a Frost path like Forest Elder, and an Ice Explosion after the attack hit)

     

    Shadow Phoenix (like burning only with a Shadow border Effekt and badass glowing Eyes + a badass revive animation)

  8. Can you change for the overview each new topic and each Fraction that changed in a different color and in bold. Its hard to find specific topics in this wall of text, if its not highlighted. Overfly a bit the Deck section and so far a good guide :).

  9. hmm... the Problem with Shield Building as far as i see it, is not that it is OP in Non-Frost-Splashs, but its gettin OP in Frost-Splashs in combination with the other Buildingprotects. So imo it should be part of that diminishing effect of Glacier-Shell/Kobold Trick as well, or some workaround on that base... concerning stormsinger: I  think the buff was slightly over the top and the ability should be a little bit more expensive.

     

    T1: Treespirits (!) OP (need rework), Phasetower slightly OP, Dryad (!) (blue) OP in 2vs2, passive shouldn't work for both Players

    T2: Bandits (!) UP, Firedancer (!) cliffdancing OP, should reduce dmg-output, Stormsinger discusable, maybe slightly too strong

    T3: Timeless One (!) OP, Juggernaut Base Nuke OP, Shield Building discusable

    + Bugfixes

     

    Just refreshing my subjective List of discusable Balancing-Inssues here on base of the thread and others and the discussion. Ah yeah and i tried out this nice colours :)

     

    I didnt saw any reason why stormsinger should be to strong, i think the buff of this card was good, cause each fraction has after that a possibility to counter air  Units efficienty. The damage of this card is fine, and can be only considered next to other M-Units cause it is range and so you can splitt efficient against CC, but its not strong enough to replace other M-Counter. The ability can be annoying for Pure Frost cause well played the air superiority of Pure Frost can be outplayed easier, and against Fire/Frost Shielded Dragons can be countered better (but cause each good Fire/Frost or Pure Frost player place them over cliffs its pointless)

    The rest is okish on the list, i dont like the Phasetower on the list cause since Thug buff its hard for Shadow to fight 1vs1 efficient against fire, but without the Phasetower also the fight against Nature and Frost would be alot harder and i think slighly better for the Nature or Frost fraction (but i understand why that player want him nerfed a bit, cause i played each fraction and with Nature and Frost you need alot more micro than the Phasetower spammer to counter him). 

    Dryad (blue) is clearly overpowered in 2vs2, i abuse this alot with Mates in 2vs2 (that sometimes werent close to top 200, so missing understanding of pvp) and we won alot against strong enemys without the need of any skill, so maybe reduce the reduction for your mate in 2vs2, i wouldnt return the reduction fully cause it was a nice extra for Nature T1 player, without it Nature would be alot rarer in 2vs2.  

  10. Where these players all active in the last metagame? I'm pretty sure @Hirooo's suggestion of DragonDave was an earlier player (but maybe I'm wrong). Also thought Keksmonster was inactive during the last patch...

    I've never heard of Ribby. Did DeChris main bandits? I'm trying to get a list of the best players that were known for maining a specific deck, and where active in the last patch (so they are familiar with how something like a stormsinger buff affected deck building, etc.)

    Keks, Ribby, DragonDave where all out of the latest Meta, but still better Players. DeChris played alot of decks i think he starts with Stonekin like me at the beginning of Battleforge, later on he played Lost Souls/Pure Shadow and at the end he was with his Bandits Acc (Banditchris or something like that) active. 

    Obesity also main Fire Nature and was in each meta one of the best, or the best, i think he would also consider Tyderianek as one of the best but from my personal choice he wasnt that great. 

     

    Edit: Streetkings and reloadedlamb as best Fire/Frost but reloaded was also out of meta saw him once back in the latest meta but i dont think fully active.

    Avire was also my favorite Shadow/Frost player but he only played the first Metas so its hard to say if he would be also that great later on.

     

  11. So we've debated for a long time who the best player of all time was. But who was the best player for each faction (only considering the current metagame)?

    This way we're comparing apples to apples. It would also be nice if you guys just listed people who were among the best at each faction (so I know who to ask for help on what section of my guide).

     

    To start, I'll propose MaranV as the best stonekin player (with honorable mention to xAragornx)

    xHighTech as the best twilight player (honorable mention to myself and FarRock)

    Freemka as the best pure frost player.

    Dekka as the best pure nature player (honorable mention to beijinguy)

    TBPeti as the best shadow nature player.

    xTakerx as one of the best pure fire players.

    Matos as one of the best pure shadow players.

    LagOps as one of the best bandit players.

    Hirooo and CDKillroy as some of the best players in general (did CD main a deck? I don't think Hirooo did)

    RadicalX as one of the best lost souls players.

     

    Who else? Or do you think someone else deserves the title of the best of a particular faction?

    xTakerx was not close to be the best Pure Fire player only one of the most known (sorry taker). Killroy, Obesity, Flameworkz all where closer at the title best Fire Player.

    TBPeti just no. There where Keksmonster and some other better Shadow/Nature players

    I wouldnt call Matos one of the best Pure Shadow Players (sorry mate). Ribby was quite good and even against him i won each mirror. But later on there was a strong Pure Shadow player but didnt remind the name.

    LagOps was also far away from beeing the best Bandits Player. Obesity, DeChris, Hirooo all play a strong Bandits.

    RadicalX was quite good, but Hirooo was better. 

    Im sure also i forget some Players that where far better for each fraction but on this lists are Players i wouldnt even mentioned as "on of the best" Players, they are only most famous.

  12. Hello,

    I have begun uploading some of the matches that I cut from Obesity's footage, 8 up currently. They are still poor video quality(some better than others) but the matches themselves are good. None of the matches currently up are commentated. I have put all of the ones currently up into a new playlist so they are easy to find. There will be more playlists for matches that are mostly tier 1, Non Obesity matches, and Colors for which I have a lot of videos(F/N, S/N, & F/Fr). I am currently holding back the 2v2s because their sound is the worst of the bunch.

    A few commentated matches will be up this weekend unless something unexpected happens. 

     

    Nice thanks for the work, and pretty well played by Obesity =).

  13. [quote='ladadoos' pid='9980' dateline='1438008735']
    [quote='HatsuneMiku' pid='9978' dateline='1438008496']
    Giant wyrms, part of the starter deck and extremely OP I did PVP once and the guy spammed those and I never did PVP after that!
    [/quote]
    How did that guy have so much power/time to even get that far ? ( Total power=600, just to spawn 1 gyant wyrm)
    [/quote]

    600 Energy? 

    T2 = 150 + T3 =250 + T3=300 + Giant Wyrm (300) = 1000 Ene for 1 Wyrm.

  14. The problem, i know that rebuilding the map or give them different heights will be never an option cause that is a ton of work, and only possible with a greater development team. I think if you want to make terrain upassable this can cause alot of bugs in the game or can affect the Flying Units also, cause every mini stone/gap would prefend the Fire Dancer from shooting. 

    A Mortar System, that you need Ground presence for vision on the long range shots can help, so they cannot wait behind the cliff to defend, on the other side i know that this nerf would be fatal (alot to hard) and no one include me want to play Pure Fire anymore. 

    To make Walls unusable for PVP would be easy, and that would be for PVP also great cause no one really like to take walls (Lajesh worst Wallmap ever), even if they are strategically legit.
    I think make Walls unable and give the other colours some kind of Counterplay would be the only option to fix this problem without nerfing Fire to the Ground.

  15. Every help for new Player is nice =). Start up with Fire T1 and then expand that from time to time to Fire and Nature T2 ^^, maybe also Fire/Frost and Bandits but through the lack of that players that Decks can wait.

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