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DeathDude

crashes

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error.png.4c0b6827fd1a2fe678b5ca00881e7b4f.png
every single time i try to login i get this error
its like Launcher.exe stopped working, today i could play without problems but now i got this bug like 6 times in a row and my brother 3 times.
hope u can help us :)

Edit:

i put my password and after it shows up sucess. it happens. 
btw hope you can understand :D

Edit2: my Launcher.txt
 

[19:11:50] Proxy::HandlePacket(): Connecting to server: PreGame
[19:11:50] PreGame: Started listening
[19:11:50] PreGame: KeepAlive Request
[19:11:50] PreGame: Packet forwarded to the server
[19:11:51] PreGame: Passed a packet to the game
[19:11:51] PreGame: Packet forwarded to the server
[19:11:52] PreGame: Passed a packet to the game
[19:11:52] PreGame: Packet forwarded to the server
[19:11:53] PreGame: Passed a packet to the game
[19:11:53] PreGame: Packet forwarded to the server
[19:11:54] PreGame: Passed a packet to the game
[19:11:54] PreGame: Packet forwarded to the server
[19:11:55] PreGame: Passed a packet to the game
[19:11:59] Proxy::HandlePacket(): Connecting to server: Matchmaking
[19:11:59] Matchmaking: Started listening
[19:11:59] Matchmaking: KeepAlive Request
[19:12:00] Matchmaking: Packet forwarded to the server
[19:12:01] Matchmaking: Passed a packet to the game
[19:12:15] Borderline: KeepAlive Request
[19:12:22] SecureStreamSocket::Init(): [E] Connection to server 3481910053:7403 failed (-1)
[19:12:22] Proxy::InitServer(): [E] Socket connection failed
[19:12:22] signal_error: Memory usage peak: 7616.00 kB, current: 7616.00
[19:12:22] printStack(): [E] Invalid memory segment access
[19:12:22] PreGame: KeepAlive Request
[19:12:22] printStack(): [E] 18:  - 0x0

[19:12:22] printStack(): [E] 17:  - 0x0

[19:12:22] printStack(): [E] 16:  - 0x0

[19:12:22] printStack(): [E] 15:  - 0x0

[19:12:22] printStack(): [E] 14:  - 0x0

[19:12:22] printStack(): [E] 13:  - 0x0

[19:12:22] printStack(): [E] 12: RtlLookupFunctionEntry - 0x7FA5AA898D0

[19:12:22] printStack(): [E] 11: DbgPrint - 0x7FA5AA8A97C

[19:12:22] printStack(): [E] 10: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 9: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 8: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 7: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 6: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 5: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 4: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 3: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 2: KiUserExceptionDispatcher - 0x7FA5AA54B4C

[19:12:22] printStack(): [E] 1: BaseThreadInitThunk - 0x7FA5A7B1828

[19:12:22] printStack(): [E] 0: RtlUserThreadStart - 0x7FA5AA8DEF0

[19:12:22] MySignalException: Ready to be thrown

Edited by DeathDude

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@DeathDudeAre you still having problems getting into the game? if so have you made sure you're running the launcher as administrator on your computer and do you have any antivirus that might be blocking any of the .exe or putting them in quarantine?

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thank you a lot kiwi but fixed it yet. just forgot to reply sorry :) i just reinstalled skylords and patched it again and it works fine. dont know what was the problem maybe an bug while patching? but yeah it works very fine and you guys are doing a very good work. at the start from open stress i couldnt connect longer than 5 minutes and now its posible to play for like 40 minutes without any dc <3 Thanks <3 

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I do 3 "strange" thing and the game works perfectly for me maybe it helps for others.

I do quick relog after every single game.

Find a team on chat before you open any lobby.

Start to invite players when you have enought to fill the whole team.

I cant tell you when did i see any kind of error message as far as i do these.

I hope it helps.

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