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THE IDEA: Game Mode 4v4 The flag spawns in the middel of the map Teams must capture the flag 15 times to win the game If the Flag is dropped it returns to the middel of the map after 30 seconds Timelimit for a whole match is 40 minutes If time expires the team with more captured flags wins the game Amount of Resources heavliy increased but they are not unlimited Resources are shared through a combined pool Teamwork is required to manage your resources properly Resourcegathering remains the same as in all other game mo
Introduction I'd love to create new content for the game but frankly I am pretty terrible at PvE map design. When I saw this post from MephistoRoss my gears started running, ideas kept popping in and out of my head and motivation as well as time I've got plenty for the time being. I don’t like asymmetrical games/modes, this is one of the reasons I’m bad at PvE design. In the reply to the post I scribbled down a couple of ideas and here is a more fleshed out variant of my thoughts. “My” community map idea: Champions of Nyn A MOBA (multiplayer online battle arena). We’re goi
Hello, i thought about an new game mode that brings some variation in PvE. The Idea is basically an "Horde mode" where the main Goal is to defend all the time. It could work like rPvE but insteat of going offensive an killing everything before the time is running out, you have to defend yourself againts waves of enemies that gets stronger over time. It could be an endless-mode where you see an timer and can check how Long you did survive Jet. Maybe also with an Gold reward that get higher the longer you survive. Otherwise it could also have an timer like in rPvE and if you are stil