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  1. First of all: Massive thanks for all your work! 1. Thoughts on the many quality of life features released with the patch? The pausing option is amazing. 2. New card feedback I really like the idea of the card, especially considering to make a construct centered deck more viable, but 5 seconds charging time is way too long in my opinion. I guess it's because of PVP balancing reasons. Is it possible to create a PvE and PvP version of the card? 3. How does Nature rPvE feel? June MotMs will be set to Nature if you have not been able to play it much yet. I'd c
  2. Fire/Frost is a vibe. I do not think it's a top tier deck but vor rPvE 9 thats not mandatory. Too bad we don't have this as a faction so far. I like the AiS/Ice Age Idea in combination with unity it might do the job. Which Mo do you use mostly?
  3. Heyho, I'm messing around with the idea of a fire-frost build. Totally aware of the fact that there is almost no synergy. Main use will be farming rPve 9. How far I've come: The decklist is pretty selfexplanatory and straight forward. Soooo there is 1 spot left. I'm not sure how to fill it, I think Inferno would be an overkill as the deck is already really spell heavy. I consider Winter Witch as a proper choice as she could shield the worms and provide some more sustain. T3 feels a bit off as Shrine of War requires 2 fire Orbs now, but it shouldn't be a big
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