Jump to content

Wigggenz

Member
  • Posts

    6
  • Joined

  • Last visited

Reputation Activity

  1. Mtzlmnch liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I hope you are not misinterpreting me on purpose here. I never said that weekly dev posts are "not enough" (same goes for discord, streams etc).
    Once again, just to clarify: I think communication is fine from a quantity point of view as well as from a technical point of view (you explaining the changelog). 
    It's just the "emotional style" that's bothering me, as I said in my last sentence that I would like communication to be just a more neutral description. So pretty much the same as you are doing now, just without the "very soon" or "in no time" parts. 
    I guess I just brought that up now (and not back then when it was first posted) because I just now realised how wrong the expectations I got from that post were. 
  2. Mtzlmnch liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I never criticized your development work or that you try to make the game as bug free as possible, don't try to paint this picture of me. I think delaying it was the correct choice, even if it takes a year or even longer. Not giving any more dates or time frames is the correct choice as well. 
    But still the communication is irritating to me. 
    "The hype train will be back on track in no time!" IS a statement that's hyping up. I can't see how it can have any other possible effect. "In no time" and "very soon" are both vague time frames whose meaning is dependent on context and from context right here they suggest (at least in my view) a time frame no longer than a few weeks. Just my understanding. 
    It's just that I would prefer posts without any time-related phrases like that at all. So there's absolutely no possibility any readers could get hyped up. Just a neutral description of what is going on.
  3. SERBlY liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I hope you are not misinterpreting me on purpose here. I never said that weekly dev posts are "not enough" (same goes for discord, streams etc).
    Once again, just to clarify: I think communication is fine from a quantity point of view as well as from a technical point of view (you explaining the changelog). 
    It's just the "emotional style" that's bothering me, as I said in my last sentence that I would like communication to be just a more neutral description. So pretty much the same as you are doing now, just without the "very soon" or "in no time" parts. 
    I guess I just brought that up now (and not back then when it was first posted) because I just now realised how wrong the expectations I got from that post were. 
  4. zajonek1 liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I never criticized your development work or that you try to make the game as bug free as possible, don't try to paint this picture of me. I think delaying it was the correct choice, even if it takes a year or even longer. Not giving any more dates or time frames is the correct choice as well. 
    But still the communication is irritating to me. 
    "The hype train will be back on track in no time!" IS a statement that's hyping up. I can't see how it can have any other possible effect. "In no time" and "very soon" are both vague time frames whose meaning is dependent on context and from context right here they suggest (at least in my view) a time frame no longer than a few weeks. Just my understanding. 
    It's just that I would prefer posts without any time-related phrases like that at all. So there's absolutely no possibility any readers could get hyped up. Just a neutral description of what is going on.
  5. Ficohaker liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I hope you are not misinterpreting me on purpose here. I never said that weekly dev posts are "not enough" (same goes for discord, streams etc).
    Once again, just to clarify: I think communication is fine from a quantity point of view as well as from a technical point of view (you explaining the changelog). 
    It's just the "emotional style" that's bothering me, as I said in my last sentence that I would like communication to be just a more neutral description. So pretty much the same as you are doing now, just without the "very soon" or "in no time" parts. 
    I guess I just brought that up now (and not back then when it was first posted) because I just now realised how wrong the expectations I got from that post were. 
  6. emil0 liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    First of all: thanks for doing this project! I've been following for quite a while now, props to you for putting your time and effort into it!
    To the OB status:
    When bugs like "accepting group invites causing the crash of the world server" got fixed just now, then it seems like there is still a very long way to go until the game is ready for an OB release. 
    That's completely fine. This is not a paid project.
    But I don't get why statements like 
    "For those still doubting us, calling this biggest Internet scam and similiar names - you will be proven wrong very soon! The derailed hype train will be back on track in no time!"
    are published. The "in no time" line was already a month ago.
    I'm obviously not a programmer but to me it seems very possible that it could very well take another few months until the game is ready for an OB release. 
    Statements like the above cause unnecessary hype, and when hyped up expectations can't be fulfilled there will be disappointment and ultimately hate. 
  7. emil0 liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I hope you are not misinterpreting me on purpose here. I never said that weekly dev posts are "not enough" (same goes for discord, streams etc).
    Once again, just to clarify: I think communication is fine from a quantity point of view as well as from a technical point of view (you explaining the changelog). 
    It's just the "emotional style" that's bothering me, as I said in my last sentence that I would like communication to be just a more neutral description. So pretty much the same as you are doing now, just without the "very soon" or "in no time" parts. 
    I guess I just brought that up now (and not back then when it was first posted) because I just now realised how wrong the expectations I got from that post were. 
  8. emil0 liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I never criticized your development work or that you try to make the game as bug free as possible, don't try to paint this picture of me. I think delaying it was the correct choice, even if it takes a year or even longer. Not giving any more dates or time frames is the correct choice as well. 
    But still the communication is irritating to me. 
    "The hype train will be back on track in no time!" IS a statement that's hyping up. I can't see how it can have any other possible effect. "In no time" and "very soon" are both vague time frames whose meaning is dependent on context and from context right here they suggest (at least in my view) a time frame no longer than a few weeks. Just my understanding. 
    It's just that I would prefer posts without any time-related phrases like that at all. So there's absolutely no possibility any readers could get hyped up. Just a neutral description of what is going on.
  9. Wigggenz liked a post in a topic by fiki574 in Important: Open Beta Status Announcement   
    So you're bothered by the whole communication we're having with you as a community? That's the impression I got from your statement, just as the hype part you got from mine. Weekly dev posts are not enough? Discord or forums' private messages anytime as well? Streams also?
    Out of everything you can and could have quoted, you're still tied to those two words "no time", which, as me and you said, have different time frame in everyone's point of view.
  10. Pookins liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I hope you are not misinterpreting me on purpose here. I never said that weekly dev posts are "not enough" (same goes for discord, streams etc).
    Once again, just to clarify: I think communication is fine from a quantity point of view as well as from a technical point of view (you explaining the changelog). 
    It's just the "emotional style" that's bothering me, as I said in my last sentence that I would like communication to be just a more neutral description. So pretty much the same as you are doing now, just without the "very soon" or "in no time" parts. 
    I guess I just brought that up now (and not back then when it was first posted) because I just now realised how wrong the expectations I got from that post were. 
  11. Pookins liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I never criticized your development work or that you try to make the game as bug free as possible, don't try to paint this picture of me. I think delaying it was the correct choice, even if it takes a year or even longer. Not giving any more dates or time frames is the correct choice as well. 
    But still the communication is irritating to me. 
    "The hype train will be back on track in no time!" IS a statement that's hyping up. I can't see how it can have any other possible effect. "In no time" and "very soon" are both vague time frames whose meaning is dependent on context and from context right here they suggest (at least in my view) a time frame no longer than a few weeks. Just my understanding. 
    It's just that I would prefer posts without any time-related phrases like that at all. So there's absolutely no possibility any readers could get hyped up. Just a neutral description of what is going on.
  12. Navarr liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I hope you are not misinterpreting me on purpose here. I never said that weekly dev posts are "not enough" (same goes for discord, streams etc).
    Once again, just to clarify: I think communication is fine from a quantity point of view as well as from a technical point of view (you explaining the changelog). 
    It's just the "emotional style" that's bothering me, as I said in my last sentence that I would like communication to be just a more neutral description. So pretty much the same as you are doing now, just without the "very soon" or "in no time" parts. 
    I guess I just brought that up now (and not back then when it was first posted) because I just now realised how wrong the expectations I got from that post were. 
  13. Navarr liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I never criticized your development work or that you try to make the game as bug free as possible, don't try to paint this picture of me. I think delaying it was the correct choice, even if it takes a year or even longer. Not giving any more dates or time frames is the correct choice as well. 
    But still the communication is irritating to me. 
    "The hype train will be back on track in no time!" IS a statement that's hyping up. I can't see how it can have any other possible effect. "In no time" and "very soon" are both vague time frames whose meaning is dependent on context and from context right here they suggest (at least in my view) a time frame no longer than a few weeks. Just my understanding. 
    It's just that I would prefer posts without any time-related phrases like that at all. So there's absolutely no possibility any readers could get hyped up. Just a neutral description of what is going on.
  14. fiki574 liked a post in a topic by Wigggenz in Important: Open Beta Status Announcement   
    I hope you are not misinterpreting me on purpose here. I never said that weekly dev posts are "not enough" (same goes for discord, streams etc).
    Once again, just to clarify: I think communication is fine from a quantity point of view as well as from a technical point of view (you explaining the changelog). 
    It's just the "emotional style" that's bothering me, as I said in my last sentence that I would like communication to be just a more neutral description. So pretty much the same as you are doing now, just without the "very soon" or "in no time" parts. 
    I guess I just brought that up now (and not back then when it was first posted) because I just now realised how wrong the expectations I got from that post were. 
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use