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Halis

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Everything posted by Halis

  1. It depends on the graphic settings and the CPU Power. If you put Battleforge on the lowest graphic settings (as many high ranked PvP players and speedrunners do) and to the lowest resolution, you can get higher playback speed. Just try it
  2. Once you have a 25 minutes long replay you will know. And if you missed that one moment, you was looking for in the replay, you will know, why it is good to watch the replay faster (Because 25Minutes/8x is still more than 3 Minutes and you can not do something else while that
  3. In some long replays it would be hand to increase the speed to 16x. So the Suggestion: increase the maximum Speed from 8x to 16x
  4. I dont have that much perseverance
  5. Playing a map solo for 53 minutes? You really must have much perseverance
  6. Mephisto told me, that stuff like this would make trading bots much easier and that is why there is no website which shows the market prices. Is that information still up to date?
  7. You should have told us. Than we would have had some competition. Would it be not more fun to have competition instead of beeing the only team, that has that goal?
  8. "Wanky's team was not the first team, that beat the old record for the 4P map titans" conflicts with his statement, at least if you strikly follow the statement logic and that is why his statement is false. That is not what he wrote. But since Pritstift, me and now also you explained it, we all know, what he wanted to say ;-)
  9. From the view of statement logic, his statement is wrong, since we have at least one example which conflicts with his statement ;-) https://en.wikipedia.org/wiki/Propositional_calculus But I guess, now I know what you mean. You mean, that you are the first team, that has at least one run in all 4P maps, which is faster than the record of that map from the old Battleforge (even if you were not the first one, who broke the old record)
  10. I remember how you first beat the old Titans record of 16.07.6 and even got banned, because nobody thought, that it would be possible faster than the old record. Oh... wait, it wasnt you! But how are you the first one in all maps?
  11. It is not a feature, that the Units will not get killed? Never happend to me, that the Units of a disconnected player are getting killed. (I really mean approx. 0/100).
  12. NAME: Possible to create a lobby, while player is still in match DESCRIPTION: Possible like this: 1. All Team left the match and I left alone inside the match. My Monument got destroyed (Not sure if that was related) 2. Group leader tried to create a new game and got kicked because "Player still in match" 3. New group leader was able to create a new pregame lobby and did not got kicked. The lobby screen got opened while I was still ingame. The old group leader joined the new lobby (not sure if that is related). We tested it now again and were able to reproduce it. REPRODUCIBILITY: Always happened (2 of 2 tested times) SCREENSHOT: ADDITIONAL INFORMATION: Game crashes if you try to close the lobby screen and continue the game.
  13. Me as well some times. I think it is, when a other player gets disconnected, but haven't tested it, if it is reproduceable yet.
  14. Oh, I just realized, that I forgot to update the thead ^^ For me, it just happend often after trades. Could be coincedence
  15. This happens, if you open a new thread after midnight Yes, I meant ALT + TAB ^^ It can increase the loading time greatly I have a really fast M.2 PCI-E SSD installed. My loading time is just a few seconds long. But unfortunety some other players need minutes and all other players have to wait for this one slow player or need to restart BF Some players do not want to play with these players, who need longer than 2 Minutes to load a Game. I guess, many of them have a broken HDD and do not know it. And some of these are probably just multiaccounts. Because I can not image having fun with a 50% ratio between playing time and loading time. To solve this problem, I suggest a maximum loading in the settings.
  16. Halis

    Auto Login

    Nobody than me interressted? ^^
  17. Sometimes, if someone is tabbing out (ALT + SHIFT)(ALT + TAB), the game takes ages to load. (If he has a slow PC it takes even longer). Would it be possible to add a maximum loading time in the config file?
  18. Just sometimes, if someone is tabbing out (ALT + SHIFT) (ALT + TAB) the game takes ages to load. (If he has a slow PC it takes even longer) Would it be possible to add a maximum loading time in the config file? I guess, I will write it in the suggestion section Edit:
  19. I think Kubik fixed it on the Testserver Edit: Fixed. But in some cases it shows "Can't invite, Lobby full"
  20. If one player sees a old lobby (which is another bug) and there is a free slot in this old lobby and there is no lobby open for the lobby leader and the other players, the game can still crash for the lobby leader and the other players. I haven't tested if particularly the bug above got fixed, but in general, if you select a free slot, in an non existent lobby, it can still make other players crash. Another bug related to this one: 1. Start any game with you friends and leave it 2. Play a single player map. Your friends will stay in the groupe 3. Create a multiplayer Map Lobby 4. You will be kicked "Player xx is still im match" 5. It is impossible that Player xx is still in matched because you played a singleplayer map. (Work also for Multiplayer Maps)
  21. Very easy way to reproduce it: 1. Start a game with a friend and both player leave the game. 2. Start a game and only lobby leader leave it. 3. Lobby leader creates a new lobby and the lobby leader gets kick with the message "Player is still in Match" 4. The former lobby leader creates a new lobby. 5. The other Player (the friend) now also leaves the game. 6. The friend gets invited to the created lobby. 7. Now the friend sees the old lobby and not the new lobby. He sees his charakter already placed on the slot, which he played in the game before (normally you dont get a slot assinged just buy joing a lobby). Also the map will be the from the old lobby. 8. To work around this problem, the leader can press "Back" create a new lobby. But if they start the new lobby now, the Speedrunning timer will not show ingame for the friend (Actually this is another bug related to this one) 9. Pressing again "Back" and creating a new lobby will allow the friend to see the timer ingame.
  22. If you upgrade a card after a caneled trade, the game sometimes crashes. (Will use the templete later)
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