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Posts posted by Tyrama
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24 minutes ago, Metagross31 said:
This would mean though, that every T1 splash unit would need to have affinities and they would have to match the required colours. This not only limits freedom in design, but also is rather tough to communicate to the player.
Which is why I said it's not ideal... Maybe someone can come up with a better solution, I'm not familiar enough with the code to really get into it... Best solution would be to simply let the player pick when playing the first unit but I'm guessing that would be a nightmare to add to the code base...
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Have you thought about making the orb spawn from hybrid T1 dependant on affinity? It's not ideal, since you'd still have to grab a specific affinity for your deck but better than nothing...
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Well this was probably the most fun out of all the challenges thus far! I really enjoyed the map!
Battle of Tactics #6: Rainbow Road - Until: 03.03.2024
in Events and Tournaments
Posted
This seemed really fun but I sadly didn't see it in time and don't have the time to do it today...
Best of luck to everyone!