Jump to content

better visibility for root units/buildings


Mighty_Rathalos

Recommended Posts

after going through rejected I couldnt find it being mentioned there so I may add this

 

the way root network units work is not very properly explained in the game and made it so I never really got every aspect of it especially for a long time when it comes to when a unit has its maximum support when more units enter a fight while being part of the nexus.

an easy addition to the tooltip stating that only inactive units benefit the network would already answer alot of questions people may have with it (or easier prevent them using them wrong if they dont even question if that would even have an influence)

 

also, if it is possible (as far as I know you basically reverse engineered the game and dont have access to the source code) can you make it visible how many active supports every unit has active, like having the buff track a number on its icon or have different buffs for 1/2/3 etc supports? the game must track it somehow so idk if it is possible to even do such a thing

 

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Terms of Use