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Launcher.exe has stopped working


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When I try to log in, Launcher.exe crashes, following by usual "lost connection to server" etc.

launcher.log reads following

(16:13:01) main(): (I) Game started
(16:13:01) Proxy::Run(): (S) Listening for local connection
(16:13:06) SecureServerSocket::AcceptConnection(): (I) Connection from 16777343:29890
(16:13:07) Proxy::Run(): (S) Received local connection
(16:13:07) Proxy::HandlePacket(): (I) Connecting to server: Borderline
(16:13:07) Borderline: (S) Started listening
(16:13:07) Borderline: (I) KeepAlive Request
(16:13:07) Borderline: (I) Packet forwarded to the server
(16:13:07) Borderline: (I) Server assign sessin ID 18828318
(16:13:08) Borderline: (I) Passed a packet to the game
(16:13:08) Borderline: (I) Packet forwarded to the server
(16:13:08) Borderline: (I) Passed a packet to the game
(16:13:08) Proxy::HandlePacket(): (I) Connecting to server: PreGame
(16:13:08) PreGame: (S) Started listening
(16:13:08) PreGame: (I) KeepAlive Request
(16:13:08) PreGame: (I) Packet forwarded to the server
(16:13:09) PreGame: (I) Passed a packet to the game
(16:13:09) PreGame: (I) Packet forwarded to the server
(16:13:09) PreGame: (I) Passed a packet to the game
(16:13:09) PreGame: (I) Packet forwarded to the server
(16:13:10) PreGame: (I) Passed a packet to the game
(16:13:10) PreGame: (I) Packet forwarded to the server
(16:13:10) PreGame: (I) Passed a packet to the game
(16:13:10) PreGame: (I) Packet forwarded to the server
(16:13:10) PreGame: (I) Passed a packet to the game
(16:13:11) Proxy::HandlePacket(): (I) Connecting to server: Matchmaking
(16:13:11) Matchmaking: (S) Started listening
(16:13:11) Matchmaking: (I) KeepAlive Request
(16:13:11) Matchmaking: (I) Packet forwarded to the server
(16:13:12) Matchmaking: (I) Passed a packet to the game
(16:13:33) SecureStreamSocket::Init(): (E) Connection to server 3481910053:7403 failed (-1)
(16:13:33) Proxy::InitServer(): (E) Socket connection failed
(16:13:33) signal_error: (I) Memory usage peak: 8968.00 kB, current: 8968.00
(16:13:33) printStack(): (E) Invalid memory segment access
(16:13:33) printStack(): (E) 18:  - 0x0

(16:13:33) printStack(): (E) 17:  - 0x0

(16:13:33) printStack(): (E) 16:  - 0x0

(16:13:33) printStack(): (E) 15:  - 0x0

(16:13:33) printStack(): (E) 14:  - 0x0

(16:13:33) printStack(): (E) 13:  - 0x0

(16:13:33) printStack(): (E) 12: RtlDecodePointer - 0x77BF8080

(16:13:33) printStack(): (E) 11: RtlUnwindEx - 0x77BE79A0

(16:13:33) printStack(): (E) 10: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 9: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 8: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 7: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 6: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 5: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 4: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 3: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 2: KiUserExceptionDispatcher - 0x77C1BC8A

(16:13:33) printStack(): (E) 1: BaseThreadInitThunk - 0x77AC59C0

(16:13:33) printStack(): (E) 0: RtlUserThreadStart - 0x77BFA540

(16:13:33) MySignalException: (I) Ready to be thrown

Edited by Mak
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