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Found 5 results

  1. Menchrese

    Map Editor [Activation Guide]

    Map Editor [Activation Guide] If you ever wanted to use the BattleForge Map Editor and make some of your own cool maps or just to play around with it while Battleforge is off, well here's how: To be able to instal the map editor you will need a program that will extract zip files. WinRAR or z7 free software are 2 examples of free programs capable of doing that. Step 1: Download the MapEditor zip file and extract the files. If you were wondering about viruses: Scan results. Step 2: Open the "Map Editor" folder and place the "Battleforge" folder inside your documents (Computer>Documents). The other files will be placed somewhere else later in this guide (Step 4). Step 3: Go to Computer>Local Disk (C:) and check if you have a folder called "Battleforge" in there. If you don't, make one. Step 4: If you downloaded Battleforge without the map editor or just created a new folder, then you must place all the remaining files from "Map Editor" in the "Battleforge" folder in your Local Disk (C:). Replace any existing files with the new ones from the "Map Editor" folder. Step 5: Download https://www.dropbox.com/s/o4ov83foag0s1tj/bf-base-pak-1st_300-files.rar?dl=0 and https://www.dropbox.com/s/kf65cp9mzvo3dgb/bf-base-pak-rest-of-files.rar?dl=0. Make a folder (if you didn't have one) called "base". In the "base" folder make another folder called "pak". Extract everything from these 2 links in the "pak" folder. Or all in one link : BattleForge from sylar. Step 6: If you already had Battleforge in your Local Disk (C:) this step is most likely not needed for you. Download https://www.dropbox.com/s/j9tnfubsviog2ux/BattleForge-all-but-base-folder.rar?dl=0 and extract everything into your "Battleforge" folder located in your Local Disk (C:). This should be it. To open the Map Editor you must go to Computer>Local Disk(C:)>Battleforge and click on "pluginbasededitor". I also made a short video showing you were to place the files from the "Map Editor" folder. This is it MapEditor. I also made some simple instructions in Notepad: Instructions.txt . Note: Important to mention that you must have a Battleforge folder in your Local Disk (C:) (not the one in Documents) which must contain a folder called "base" with a folder called "pak" with the pak in it (Step 5). Without the pak the editor can't function because that's where it loads its resources and assets from. You must have a folder called "Battleforge" in your Documents as well as in your Local Disk (C:). Common issue: The map editor will most likely not work as a stand alone so you have to download the full Battleforge folder, with the base/pak folders and every thing else unpacked properly for it to work, so put all the files, excluding the folder "Battleforge" from the "Map Editor" folder in the Battleforge main folder in your Local Disk (C:) and then try it. Thanks Sylar for providing me with the "pak" files and the main Battleforge folder from your post: How to. Feel free to ask me any questions or issues you might have while attempting my guide. Thanks to Ladadoos for simplifying the guide.
  2. N0SKYO

    Map Editor

    Hello Skylords and Skyqueens also Skythings I just thought about the old map editor that Battleforge had. Is there gonna be a new map editor so we can play our own custom maps? I really had fun with that a few years ago. Also is it possible to make like a survival mode? Cheers MontyPython
  3. I have no idea how to create a map and how to test it and whatever. If anyone know how it work, I want to know how it work. Thanks to everyone who share his knowledge and his time to write here.
  4. 1lancer1

    need story for PvE maps

    Hi Guys, im playing with the map editor and need a story for a PvE 1 player Campaing my idea was a camp. with earth (green) vs fire (red) you help the earth too get the fire out of there territory and i need more details about how they want "you" to do it the idea is that you send me storys and I make maps out of it so everybody has fun playing the maps ps: it can be a PvE with more players also. ps2.0: if you have questions s with greetings 1lancer1 and Vernichtungsofen
  5. Dallarian

    More factions!

    Dear Devs/Mods/Admins/ You can't stop that you started! There are more and more ideas for new factions to BF like air elementals, frost/fire, sanders and many more. Community probably won't stop image more races, spells, units, ideas. Why we shouldn't give them a chance for live? I know you are busy, working/studing, and also have BFR to finish. But when the game will be ready you could do something that exist in Starcraft 2. BF Map Editor probably don't contain this options, but in SC2's you can use your own graphic models, create own skills, new units and use custom music/sounds. Starcraft 2 also have arcade room where everyone can public his own map, and community can play it. Becouse of this option, community created big games, like new RPG with over 20-30 hours of story, pvp, guilds, raids and things like that (RPG in RTS!). Power of community is great and OP. Could you give to Battleforge editor ( when the game will be ready ) option to use custom textures, sounds and more, and also create something for custom maps? It could give way to make ideas real, and maybe in future BFR will get a new expansion? If agree, you could create new section for BFR ideas where ppl could improve ideas, and then create a new faction to game. What you think about that? Sorry for bad english, thanks if you have read that to the end.
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