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Found 2 results

  1. Due to popular request, here's a short tutorial on how to disable the autojoin chat funciton in Battlefoge: If you follow the steps you'll be able to disable or enable the autojoin function for every chat individually and don't have to type "/leave XY" every time you start up Battlefoge. 1. Open your Battlefoge folder and search for the file config.json 2. Open the config.json file with an editor 3. Add or edit the highlighted part below. To disable the autojoin funciton (does not join chat on startup) replace true with false on the cor
  2. Name: Parallel parties collide **causes freeze (not crash) )** Severity: 1 (according to the classification guides laid out in template. Causes game to freeze, requiring restart) Location: In- game (possibly all non-solo or even solo games) 2 player RPVE confirmed. Location may also be considered a chat channel. However, It's my opinion that he team chap bugging out is a result of the bug, not the cause. Reproducability: Unknown Description: I wish I had more to put here. I was playing an RPVE 7, we were communicating in chat, the game started to stutter, nothing out of the u
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