Search the Community
Showing results for tags 'Damage'.
-
NAME: Bloodhorn(p) upgrade2(II) Stampede damage vs buildings too high when buffed with Tainted Enrage DESCRIPTION: Bloodhorn(p) upgrade2(II) Stampede damage = 9.000 Bloodhorn(p) upgrade2(II) Tainted Enrage = The unit will deal 100% more damage 9.000 = 100% x = 100% + 100% x = 200% 18.000 = 200% (am i rite or am i rite?) I am calculating this in this way based on the damage done to units. Normally 200(100%), when buffed 400(200%). Bloodhorn(p) upgrade2(II) Stampede vs 2x Comet Catcher(5.000 hp each) Bloodhorn(p) upgrade2(II) Stampede destroys one Com
- 12 replies
-
- Bloodhorn(p)
- Stampede
-
(and 3 more)
Tagged with:
-
NAME: Amii Paladins do not reflect Voidstorm damage DESCRIPTION: Voidstorm damage is not reflected to Units in 15m range using Amii Paladins active ability. Amii Paladins ability says "Activate to reflect incoming damage using the ancient magic of the unit's armor. For the next 10 seconds, Amii Paladins will take 100% less damage and distribute 100% of the incoming damage equally to hostile units in a 15m radius. This damage cannot be warded off with the help of damage reducing abilities because it is able to circumvent every buff or protective shield. Reusable every" I'd say Voidsto
-
Hello everybody. You know i never could understand what the Damage information was about, that one in the bottom left. First exempel Bae.. i mean Frost Mage. It says 360 S(with Bow icon) and it says that she deals 57 damage to each enemy unit every 4 seconds. 14.25*60 = 855 Damage per Minute Frost Mage Picture Second exempel Forsaken: It says 360 M(Bow) and text says every 2 seconds each units deals 6 damage. 3*5 = 15*60 = 900 Damage per Minute Forsaken So what does that nummber means... 360 and that S or M (maybe Range ?) and than the Bow whi