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gdirulez

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Posts posted by gdirulez

  1. I was in the middle of a match when everything just stopped, the game wasn't frozen but everything stopped moving, it's as if the mission was frozen, I thought I maybe lost internet but chat seemed to be working fine(though I don't think anyone could see my messages) and I also couldn't leave the match, if I click leave match and then ok nothing would happen, only option was to close the game, I don't know what would cause this.

     

    Went into a match after restarting the game but only for 5 minutes and it was working, I didn't want to try longer as having to quit the game when I only needed like 20 seconds to finish the mission really bummed me out.

    _log_proxy_latest.log

  2. 7 hours ago, Darcurse said:

    This is not just for the windhunters.
    This happens in general with knockback and ranged squads (small x6 or x4 units)
    Maybe it's only if the attacker is flying, not tested that.

    This is not that much a bug as it is an "oversight" of the devs.

    The knockback pushes the unit from it's original position, without it "moving".
    The attacker will then target the new position of the unit with a splash attack (an aoe that deals damag on the place of impact rather than to the targeted unit).
    But the units hitboxes is still in it's original position before being pushed.
    Due to the squad being ranged, it also doesn't rerange automatically by moving, since the attacker is still in it's range.

    This situation, depending on how far the target is pushed from it's original position and the splash range of the aoe, results in what you see in your video.
    You will notice in video, that when the windweavers (seems to be some forced auto rerange, that doesn't always work) try to get back in their original position, they'll get hit again (Around 0:22 for example).

    This can't be that easily fixed I fear, you can only move your units out of range to force the target to rerange themself by following you.
     

    That's unfortunate, guess best thing I can do is to just stop using the card then, it's allot of wasted micro just to have it work like normal, I'll just replace it with skyfire drake then once I find one.

  3. I've noticed that my group of 4 windhunters would often lose units if not all of them even to just 2 groups of archers and turns out it's because they stop doing damage once a unit has been knocked down, I tested it in the forge and it always gets reproduced, as can be seen in the video after they've been knocked down their attacks just stop dealing damage, 2 windweaver with both units surviving took out 4 Windhunters due to this bug.

     

     

  4. I've actually reached the limit for the ignore list, that's just how much german talking there is in beginner chat non stop, once it's possible having seperate chats for specific languages would help tremendously, as it stands I opted out of auto joining beginner chat because it's not so much beginner chat as much as it is German chat with 95% of the messages there being in German.

    Also basing the common language on the server population is just silly, it would then just change whenever there's an influx of players from a different country, that's why English is generally the common language used on world wide games.

    Madmax7 likes this
  5. If you know english but choose to speak German instead then you're knowingly and purposely making chat more unfriendly and useless for everyone who doesn't know german.

    I personally block/ignore anyone who doesn't talk english because seeing non english in chat makes it useless. My native language isn't english yet I only type english because it's better for everyone involved, I can communicate with more people and if people happen to be observing chat they may get something useful out of it instead of people looking at chat and feeling left out or feeling it's useless seeing it.

    Humulukulu, Madmax7 and Cryswar like this
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