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About Raynman

  • Birthday August 11

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  1. I didn't know that they were implementing that, My bad. I don't know if someone has done this, but you could see how many packs you would need to open on average to get a complete collection. And maybe use that data to determine how much BFp you should get. For instance if you need to open 300 packs for a complete collection and people could earn enough BFp a day with daily quests and playtime to purchase 1 pack a day, that means that in about a year you've got a complete collection. People like being rewarded, and getting a pack each day is a nice reward tbh. I personally think that you should be able to complete a deck (just the cards, not upgrading them) that you want in atleast a month. It's a difficult thing to balance, but I'm sure the team will find the best solution. The quest system is a FANTASTIC idea and hopefully fills the gap that the paid transaction's left.
  2. The only thing I'd change about the reward system is the BFp decay while playing. I get that some people won't have time to play it as much as other players but it would be nice to still be rewarded if you play a bit longer. Then again, I don't know how much BFp you will get per hour and how much you need to buy a pack. You could set a cap on how many times the BFp/hour gets halved. Just wanted to give my opinion on the subject .
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