Greetings,
Basically the idea is stolen from Heartstone, where you can simply "disenchant" your unneeded/unwanted/surplus cards. so why not put this into skylords reborn? i do realize, that it would increase inflation, but I remember countless common cards being sold for 2bfp or something, which no one needed because everyone had them. with disenchanting/smelting (i think smelting would be fitting because battleforge), we could set a minimum value and no one would be stuck with tons of useless cards. I'm thinking about 1%(common), 2,5%(uncommon), 5%(Rare) and 10%(Legendary) of the amount needed for a new booster. It wouldn't be much, but that's the point, it's only purpose is to set a minimum value for every card. An example in case you did not understand what I was trying to say. Let's say a booster costs 200 BFP, you open it and you get 3 common cards which you don't want - so you chose to disenchant them and you get 3 (Amount of cards) x 1,01 (Value of the rarity) x 200 (cost of a booster) = 6 bfp. not much, but it's something and the flooding of the marketplace would be somehwat decreased.
If this or something similiar has been suggested somewhere else, I am sorry, I used the search function and checked the titles in the suggestions area, but i am only human and can therefore make mistakes.
also, whoever finds grammar and/or spelling mistakes gets to keep them