Yes I think so too. I read a lot in the forums here and people were complaining about having to grind rPVE for ages to get upgrades. Pardon the pun, but...back in my days, when I was playing Battleforge...we didn't grind rPVE (this was just a new gamemode and another lame excuse of EA for not bringing new PVE-content, tokens didn't even exist) for upgrades! We had to play the PVE Missions on advanced and expert difficulty. So yeah it was hard to find a team to play 12p advanced or expert, even 4p was very rare (atleast on expert). Actually it didn't happen (4p rarely did, 12p not at all), so I was stuck at U2 with some cards. IMO instead of introducing tokens EA should have gone this path and promote existing maps. Anyways introducing PVP-tokens probably was a good move. Disclaimer: I never played with Token-System so maybe I misunderstood something.