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Sling

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  1. Its nearly 3 years later and the Tortugun still isn't played often. Because of that, i think the changes that we're made wasn't enough (they we're a good start). My suggestion to see it more often, would be another buff. I like the overall design but playing with it is still micro intens. Because of that i would add a corps leach mechanic (Like the Harvester has it) to it. The range of the Corps leach should bei realy small, maybe 5 m and it shouldn't get the full corps HP (maybe 33%). That way it is still motivating to devour units to fill the bar fast and to get the DMG or the reduced DMG taken buff. But there is a secound way to fill the bar. To do that the Tortugun needs to move to its target, so you probably won't do that in Fight. But after a battel you can consum the corpses of your enemis to fill the bar a little and move to the next Battle. Another way to balance it would be to add a debuff after corps leaching (it feels ill after eating the dead bodys) giving it for x secounds a big DMG reduction. That way you would need to make Sure that you don't eat corpses when your are in Fight, making the possitioning important.
  2. It would be nice to be able to group multiple buildings to one hotkey, similar to how units are grouped. This is special helpful for buildings like shrine of war, but also for world breaker gun and buildings like this it would be handy (they should be handled similar to white rangers).
  3. NAME: Aura of Pain Bug DESCRIPTION: In the card description is written, that the spell is damaging the target its put on. Thats not the case. The description should be changed or the mechanic. REPRODUCIBILITY: Always happens. SCREENSHOT: Not needed here? LOG: _log_proxy_0.log ADDITIONAL INFORMATION:I would consider buffing the card to see it in some decks. For example let the damage count as damage from the unit its put on (enrage Batariel faster, heal for Bandit units). Also the total damage could be increesed or even removed.
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