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Posts
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Posts posted by delcarm
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8 minutes ago, Danol said:
Adding Nature could be a great boon, because
- Nature allows you access to healing spells or buildings like Healing Well or Healing Gardens, making your units able to soak more damage when defending.
- You get access to Tunnel, which allows for swift repositioning of your Units (good for defending multiple locations).
- Some Nature Units are good defenders, like Thornbark or, if you want to go 2/2 Frost/Nature, Razorleaf. Especially with their root network, these units can deal a significant amount of damage. Support them via Root Nexus.
- Some of the Stonekin-Cards are very useful, like Gemeye (Green) (essentially adds a free CC), Earthen Gift (heals friendly Buildings) or Deepgorge (more free CC, this time from a Tower)
- Wheel of Gifts is a nice, too.
- You'll get a better offense with just a few cards, leading to a better balanced deck with not much effort.
Yup, thinking about adding some nature to it!
Thanks for the tips man!
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Just now, RuneSeeker said:
You could if you want an all-around tower that does everything at t3. Paired with a skyelf sage, it's pretty good! Worldbreaker gun will still be your best tower at t4.
I'd also recommend getting a Construct, as they can be used both offensively and defensively.
Alright, I think I got the idea. Perhaps I'll go for a more hybrid pure frost deck. By the way, I only do PVE.
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Just now, RuneSeeker said:
Those are some of the most expensive cards in the game, not only for bfp, but also upgrading them. They are not necessary for defensive play.
Thank you for clarifying.
I was looking at different Towers now, should I be getting Stronghold aswell?
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23 minutes ago, RuneSeeker said:
Hey @delcarm
For defensive play, I'd recommend grabbing skyelf templar for building heals in t2, and kobold engineer for stronger repairs in t3.
Worldbreaker gun with a skyelf sage is amazing, and does an absurd amount of damage. Try it out!
You could also pickup defenders to have a stronger unit on walls, who will do more damage to L-sized units which are your only threats aside from XL-units.
A fun strategy would be to use White Rangers if you have only 1 chokepoint to defend, because their ability lasts forever and does AoE damage.
If you want, you can experiment with adding 1 nature orb for crowd control, breeding grounds, and some long-range towers like hammerfall.
Cheers!
Hey thank you for answering!
Finally got some insight!
Would you recommend getting Core Dredge, Avatar of Frost and Mountaineer?
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Hello everyone,
So, to start with, I really love defensive buildings and defensive playstyles like "Defending Hope" chapter kind of maps, and a REALLY love frost units. What deck would you guys recommend for a pure frost deck? Should I ad Nature/Fire/Shadow to it? If yes, why?
In the picture you will find what I'm rolling with for now, not much, since i started 1 day ago.My preference would be always a defensive pure frost deck.
Thank you in advance.
*EDIT*
This is my current deck as of, 26th December 2020:
I'm still trying to fiddle with some nature cards here and there, but this is a work in progress!
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15 hours ago, Cocofang said:
Yo, fuck Cyberpunk, THIS is what I am waiting for.
+1 To this!!
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Looking forward
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Worldbreaker Gun and Frost Battleship
mrtamtamia likes this -
Oh the memories...
[Pure Frost??/Frost+Nature??] New player looking for advice on a deck...
in Deck Building and Colour Strategies
Posted
Was not expecting this absolute unit of a reply.
Thank you very much!!!!
Never thought of this. Will try once I get the chance