Plasi
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Posts
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Posts posted by Plasi
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Here is (once) a good question:
Will there be an account creation? Or can we sign in with our current login data from the forum?
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I live.
MrDanilov likes this -
You have to uninstal your current Windows-Version and instal the new one with 64 Bit. Before that, you should check wether your CPU is capable of 64 Bit. To do this, just google your processor with "64 bit?". To find out, what CPU you have, just type "dxdiag" into any searchbar you have on yoour computer (guess you have Windows 8 or 10) and run the programm.
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7 hours ago, fiki574 said:
Sorry, people
Don't feel sorry. Honestly I would even donate my to free boosters to you, since you are the person who keeps the DevPlattform online. Just take your time.
As once a famous Disney movie said: "You can't rush art."anonyme0273 likes this -
Tbh, no one with sanity would ever choose the red one in RL.
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First thing you should do:
press windows logo + r, a new window should open
type "dxdiag", press enter, a new window should open
if this is the first time you start dxdiag, press yes
let dxdiag acquire its data
click on display tab
check at the bottom, wether a mistake was found or not
When a mistake is found you should contact your graphics card producer.
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Well, my favourite meal is a delicous suop, while keeping its production pretty simple:
YumYum aka #studentslife
Ingredients:
Preparation:
1. Open Package.
2. Put noodles into a bowl.
3. Open the other smaller packages, containing vegetables and spices.
4. Add them to the noodles.
5. Apply hot water to the noodles.
6. Wait for 5 minuets.
Enjoy your meal!
Tipp: It isn't important, wether you put the noodles, the vegetables or the spices first in the bowl.
Alternation:
If you really like curry:
If you like it a bit more spiced up:
For our vegetarians:
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1419 sorry i am so stupid
1420
Errare human est.
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1414
Person above me destroyed whole fun :/
What did I destroy for you? I posted the number in hexadecimal
1416
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What you want to do is calculate the attack efficiency and health efficiency separately and multiply both in the end.
Which is the following: (ATK / Cost) * (HP / Cost).Because if you double the damage of a unit, you want it to be statistically twice as good as before.
It seems, that these sentences of you decline each other. You pay for a unit, that is twice as good twice as much. But if you double your damage, your cost just increase by the factor 1.41.
Well I have always calculated
ATK*TIME/COST |TIME=HP/ (ENEMYDPS)
ATK*HP/ ((ENEMYDPS)*COST)
Since you can't directly influence the DPS of your Enemy, I took that as a constant.
So you get (ATK*HP/Cost), which actually states your second statement.
Abstract Example:
Two units, unit A 1000/1000(100 Energy), and one enemy unit, B 1000/2000(200Energy). After a fix time period, A is dead (lost 100 Energy), and unit B has half of its life remaining, a 1000/1000, which is as unit A stated 100 Energy, so basicly both player got an equal good unit.
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I share this opinion, also Promos like the swamp drake were mostly cosmetic, I would give promos a dropchance of 1:2000 (or 0,05%)
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Isn't Promo Grinder
Important: Open Beta Status Announcement
in Announcements
Posted
There is only one question:
What can we do to speed up the process?