LichterLoh Posted October 13, 2023 Share Posted October 13, 2023 (edited) lyrish knight: 50% bonus dmg vs frozen targets Lost wanderer (blue) card description: 25% dmg bonus auro vs frozen target (around it all units gain the buff=doesnt self apply). But ingame surrounded unit visually wise receive a 50% dmg buff vs frozen targets. (see attached picture of buffed the stormsinger#) Test L Unit: Lost reaver (red) Area: Forge Building: Lost sigil (blue) to buff lyrish Lyrish knight: promo Lost wanderr (blue) - green doesnt give bonus dmg vs frozen lyrish dmg vs unfrozen L unit: 100 dmg per hit lyrish dmg vs frozen L unit: 80 (lyrish does therefore overall less dmg , when an enemy is frozen), but more then other units vs frozen. Lyrish knight was nearbye a wardens sigil as building to receive its selfbuff). Lost wanderer (buffed by anotehr lost wanderer): vs unfrozen L: 45 dmg per hit Lost wanderer (not buffed by anotehr lost wanderer): vs frozen L: 22 dmg per hit without buff Lost wanderer (buffed by anotehr lost wanderer): vs frozen L: 56 dmg per hit with buff I´d assume thats 45 base dmg per hit +25% bonus dmg of the aura +ignoring the frozen -50% dmg pentalty =45*1,25=56,25 dmg per tick comparison: 266 dmg per hit by core dread red (unfrozen) 1500-1234 comparison: 465 dmg per hit by core dread blue (unfrozen) 1500-1035 core dread blue: +75% dmg vs frozen targets (+ card description list: additionally .... ignore the usual damage reduction of frozen targets) Results: Lost wanderer has 2 visual bugs: 1) auro buff displayed is not 50% but 25% bonus 2) the card description lacks the "ignore the usual damage reduction of frozen targets" 3) Lyrish knight doesnt interact the same all the time , when buffed with the lost wander buff. and the 2nd hit always does 200 dmg per hit But the first once deals sometimes ~156/157 dmng and sometiems 187 dmg. The cycle of first and 2nd hit continous and repeat itself, but only the 200 dmg are consistent. 525-369= 156 dmg per hit 520-364=156 dmg 1200-1012=188 dmg per hit 1500-1313=187 dmg 1217-1060=157 dmg Hp of lost reaver (red) before and after hit displayed. Both units standing still. Lysrish on hold ground. I can try to record that on a video next time. Not sure how yet to upload that excessiv file. If i refer to lyrish base attack = i mean dmg to non frozen targets= 100 dmg per hit 1)187.5 dmg would be = (Lyrish base per hit + lyrish own attack with self buff, without lost wanderee bufff) * 1,25 buff of lost wanderer= (100+100*0,5) *1,25 =187.5 dmg per hit 2) 187.5 dmg (Alternative , which matches the 3rd forumualr better): (Lyrish base per hit + lyrish own attack but without self buff, and with 25% of lost wanderee bufff instead) * 1,5 buff of llyrish= (100+100*0.25)*1.5=187.5 dmg per hit 3) 156 dmg would be =(Lyrish base per hit + lyrish own attack but without self buff, and with 25% of lost wanderee bufff instead) * 1,25 buff of lost wanderer= (100+100*0.25)*1.25=156.25 dmg per hit 4) no match for the 200 dmg per hit came to my mind yet, that matched Update: it matches if the lyrish occasional 107 base attack of lyrish promo vs altar of chaos is taken into account) 4) new = Formula: (107+107*0,5)*1.25=200.625 dmg per hit Based on 1)-3) the system is unsure in which order to apply the anti frozen bonus damage if lyrish and lost wandere itneract , as one is piercing and overall dmg and the other a self buff to my understanding. Which rsults in a random 156.25 or 187.5 dmg per hit. Update: 2: Recalculted 83/100/107 do fit the 155/186/200 dmg of lyrish per hit, if the 25% bonus of lost wandere apply. Check ! Works The 83/100/107 are based on differnt auto attack animation of the lyrish 1) Lyrish base per hit + lyrish own attack with self buff, without lost wanderee bufff) * 1,25 buff of lost wanderer is #still the corrrect formula I cant evaluate how impactful the lost wanderer description is. But based on the fact that A) no one has noticed that so far and B) the auro of Lost wanderr is rather small with 15 m i´d just assume it´s best for now to add the missing descriptions or compromise in the middle by either giving it the actual 50% dmg buff vs frozten targets. But i might not change/nerf it to the +25% aura as descriped on the card eventually. Personally i havent used or seen this card in PvP yet myself. The lyrish knight interaction on the other hand makes no sense to me at this point, as theres no randomizer to my knowledge available. Furthermore 200 dmg per hit can only be possible if Best regards LichterLoh Edited October 13, 2023 by LichterLoh Link to comment Share on other sites More sharing options...
LichterLoh Posted October 13, 2023 Author Share Posted October 13, 2023 (edited) 102-19=83 dmg per hit vs frozen building by lyrish promo Base hit dmg of lyrish vs unfrozen buildign (altar of chaos) varries: 83/100/107 per hit 1689-1606=83 dmg vs unfrozen buiding but sometimes also the regular 100 dmg vs unfrozen building as well as 107 dmg vs unfrozen dmg per hit Update: the 107 damage per hit explain the 200 dmg in combo with lost wanderer earlier: 4= Formula: (107+107*0,5)*1.25=200.625 dmg per hit (Base lyrish+ baselyrish*frost Regarding the (base lyrish + xy)* lost wanderer. Im unsure if the xy is just the 50% multiplicator of the lyrish bonus dmg vs frozen or if it somehow incldues the 50% debuff penalty vs frozen targets) Damage vs frozen building: 62/75/81 = also varries (of Lyrish promo) Buildign was frozen by rageflame (red) Lyrish bonus is supposed to be "50% damage agaisnt frozen enimies" 640-578= 62 dmg vs frozen building by lyrish promo 4018-3943= 75 dmg per hit 3943-3862= 81 dmg per hit Edited October 13, 2023 by LichterLoh Link to comment Share on other sites More sharing options...
LichterLoh Posted October 13, 2023 Author Share Posted October 13, 2023 Mayby somethign went wrong when lyrish stats or most likely ability got changed from 100% bonus damage to +50% vs frozen targets: Old picture vs new: Link to comment Share on other sites More sharing options...
LichterLoh Posted October 13, 2023 Author Share Posted October 13, 2023 Just to keep the result of the lyrish seperated: Update: 2: Recalculted base attacks of 83/100/107 dmg per hit do fit the 155/186/200 dmg of lyrish per hit, if the 25% bonus of lost wandere apply. Check ! Works The 83/100/107 are based on differnt auto attack animation of the lyrish 1) Lyrish base per hit + lyrish own attack with self buff, without lost wanderee bufff) * 1,25 buff of lost wanderer is #still the corrrect formula Link to comment Share on other sites More sharing options...
LichterLoh Posted October 13, 2023 Author Share Posted October 13, 2023 (edited) Kubik took care/recognised the visual bug of the lost wanderre(blue) buff , as well as the missing "ignores frozen damage reduction" lyrish knight was not a bug, but based on the aniamtion variations. Thanks a lot! for the immediate fast feedback on discord Edited October 13, 2023 by LichterLoh Link to comment Share on other sites More sharing options...
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