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Found 4 results

  1. https://smj.cards/community/decks/edit/pve/684acc847f767727f7ff2539?code=080a0b460m04430o4F85060I0j4B6C070K0p0t0x Solid rPVE, tested up untill ADV++ (6). All cards are below 200 bfp with many around 100 bfp. The core strategy of this is deck is centered around Fire Worm. 1. Activate Shrine of War 2. Move in your fire worms 3. Cast fire sphere and other spells 4. Finish the rest off with bloodthirst + attack and/or earthshaker - Road to T4: T1: Summon 4 Strikers to activate their ability and erupt where neccesary. Use fire bombs to deal with flying units or expedite the destruction of enemies. T2-T3: Fire force makes your Strikers very durable and should be enough to get you to T4 but Magma hurlers + unity are also solid backups. T4: Build Shrine of Glory and delete units. Build 2 Shrine of War (I personally hotkey them to 2 & 3). After summoning 2-3 Fire worms and have 200 power in reserve for spells, you can move out and execute the core strategy. - Notes on Lost Souls: - By far the toughest challenge will be the early game Vigils. Prepare 2-3 Blaster cannons and lure them to your base. Incase you secured T2, use Gladiatrix together with Strikers deal with Vigils (also usefull against Treefiends) - Another challenge is posed by Lost Dragons. I can give all sorts of convoluted tricks but the best advice for beginners i can say is to lean onto your teammate and use Fire Sphere where possible. Incase that's not an option; use Ember Strikers to lead the front to absorb the silence. Just be lucky that the current MotM (50%+ XL boost) doesn't apply to Lost Souls for now 😛 - Potential Upgrades: Mines > Fire bombs Inferno > Virtuoso Batariel > Ember Striker Fire Dancer > Fire Stalkers Disenchant > Ravage Anything > Banner of Glory - If anyone knows a budget solution to Lost Dragon (preferably below 200 bfp) that preserves the pure fire challenge then let me know! - Point of discussion: I did think about suggesting Comet Catchers but that's a lot of bound power together with Shrine of War and might overwhelm the intended beginner audience. Furthermore it doesn't cleanly one-shot a Lost Dragon.
  2. Since my last pure fire campain replay collection is complety outdated I took the new patch (wich I really love) as an ocasion to do it again! This will be an always repeating quest with every big update that destroys replays 🙂 Some runs have actually improved a lot, some were just terrible but i didnt want to repeat them... Don't take it to serious, these are still casual runs! 😇 1-Player-Maps: 2-Player-Maps: 4-Player-Maps:
  3. Hello fellow skylords! I often see people hating on pure decks for the expert maps, with this post I wanna share my love for fire Soon I will upload at least one replay for every expert map with pure fire, some solo and some duo versions. This replays contain casual gameplay, no optimized runs so there will be some fails, please dont hate me Special thanks to Keksmonsta and Kendrikson who will be my mates in most of the duo runs. Have fun with the replays, Anske Edit: 1 and 2 player maps are completed! 1-Player-Maps: 2-Player-Maps: 4-Player-Maps:
  4. Hello bois and girls, As we know Open Beta is coming to us. That's why i would like to show you my pure fire deck (before the close). There is a full deck. At start we summon Nomad to get asap first powerwall. We can used 3 Nomad to rush enemies (they getting dmg buff). We can use Sunderer or makeshift tower to destroy small monsters. At tier 2 we got some combos - for example firedancers, raylling banner + girl power. This way you can easly take down power wells or orbs outlocated on map. 0 Second one is Scythe Fiends/Skyfire Drake with ravage. To quick down strong opponents you can summons enforcer. Two card T3 to long games. We got here also control spells (offensiv) to doing dmg before heal up and etc. What do you think about my special deck :)? Waiting for feedback! Really sorry for my english (it's my biggest flaw)
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