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Showing results for tags 'movement'.
Motivation: When moving units with different speed types, for example Nomad and Thugs, keeping them together can be painfull. It usually requires a lot of micromanagement to prevent the Nomads from running ahead, and nearly dying once they encounter enemies before the thugs even arrive. Proposed Solution: Introduce a new Toggle Switch "Keep Formation" to Combat UI. When Switch is switched on, all Units receiving a move command will move in "closed formation". When in closed Formation, units will walk with reduced movement speed equal to the movement speed of the slows u