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Found 17 results

  1. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Audio Editor We would love to bring our new cards to life by adding unique voice lines and sound effects. We already have some great voice actors standing by and now need someone for post-production and quality control. You will work closely with our voice actors and help them along the way. As an Audio Editor, you will be responsible for selecting and extracting the best takes, doing post-production and making sure the overall quality is high enough to be impleme
  2. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Social Media Manager As a Social Media Manager, you are responsible for keeping our Social Media channels (Facebook, Twitter, Reddit) up to date. Help with our Twitch and Instagram account would also be greatly appreciated. Your tasks will include providing a consistent number of updates on our Socials; the latest Community Update, patch information, event announcements and fun posts that will lead to interaction and exposure. You will work closely with the Projec
  3. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Tool Developer We use numerous tools that are crucial in our development process. As a tool developer, you will help us improve those tools to increase our development speed and productivity. A few examples of established tools include (built using C#, WPF and MVVM): Entity Editor: Allows us to add new cards and change existing ones, and much more. Special Effect Editor: Allows us to create new special effects and alter existing ones. Updater: Cruc
  4. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Artist As an artist, you are responsible to create the visuals required for new content. This is a broad position and there are many areas where you could help in, depending on your skills and interests. Think of loading screen artwork for new maps, card artwork for new cards, visual UI elements for new features that involve adding UI to the game, banners for events/tournaments/community challenges/large game updates etc. Responsibilities • Create artwork f
  5. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Backend Web Developer As a backend web developer, you are responsible to maintain and extend the backend of our current and future web applications. The primary project you will contribute to is a feature rich platform which aims to provide various extensions and integrations for Skylords Reborn. As of now, this platform is for internal use only, as the focus currently lies on creating internal moderation tools. However, after the moderation tools reach a sa
  6. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Event Organizer As an event organizer, you are responsible to design and organize official events and tournaments from start to finish. This process includes research for new and fun event ideas, design the event and rewards, promote and organize the event and ensure it runs smoothly as a whole. You are to create the media content (like videos or streams) that are expected with events and tournaments, or find a suitable community member for it. Furthermore, you will a
  7. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Balance Developer As a balance developer, you are responsible to implement design changes to in-game cards using our internal balancing tool. In other words, you are responsible to implement new cards and changes to existing cards. These implementation requests can come from balance updates and content patches from our Faction Designers, but also from the official Skylords Reborn map making team (for example, new bosses for a new map). An integral part of this role is
  8. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Video Editor As a video editor, you are responsible for creating exciting video content for Skylords Reborn. This can range from short card reveal videos to exciting trailers and cutting up Twitch-stream content for highlight videos on our YouTube channel. If you have any experience with audio post-production, you can also help us out with the process of adding new voice-lines and sound effects into the game. Responsibilities • Create short card reveal vide
  9. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. 3D Tool Developer As a 3D tool developer, you are responsible to solve one of our biggest technical challenges that will boost the project to the next level: the ability to modify existing 3D models. We already have an internal tool capable of adding new cards using existing re-textured models, but we have no way to meaningfully modify the geometry, animations and special effects. You will be responsible for researching the way BattleForge represents their 3D models a
  10. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Fullstack Game Developer As a Fullstack game developer, you are both a game server and client developer. This is the most optimal position to help in if you want to significantly contribute to the project, as you will be able to develop independently on any changes game related. Due to the nature of the project, developers usually cannot be frequently available and not having to rely on either a client or server developer can significantly increase the speed at which
  11. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Map Developer As a map developer, you are responsible to script new official maps or alter scripts of existing maps as a cause of map balance updates. Skylords Reborn maps are created using the Skylords Reborn map editor, and the scripts are written in LUA. Responsibilities • Script new (campaign) maps • Work together with the Map Artists and Map Designers Desired traits • Experience with the map editor and scripting in Skylords Reborn. Bonus trai
  12. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Map Artist As a map artist, you are responsible to polish the aesthetics of a map. This includes textures the map, add decorations and add different effects and sounds. In other words, you are responsible for making the map look and feel good. Responsibilities • Work with our Map Designers to finalize a map with aesthetics • Add decorations, effects and sounds • Make things pretty without feeling cluttered Desired traits • Basic experience with the
  13. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Map Designer As a map designer, you are responsible to design the gameplay experience of a map from start to finish. This includes making a rough proposal for the layout and feeling of a map, design the story and goals of the map etc. Responsibilities • Help create new (campaign) maps • Work together with map artists and map developers • Work together with the lore and voice acting staff Desired traits • Good knowledge about the Skylords Reborn lore
  14. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Game Client Developer As a game client developer, you are responsible to maintain and develop the game client. This mostly includes add new pre-game features (content outside of matches, so no game mechanics) through .pak files used by the game. You will be responsible to create and design in-game interfaces for new features, add networking support for new features that require it, solve bugs etc. using LUA, XML and a bit of Rust if needed. Skylords Reborn uses LUA an
  15. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Game Server Developer As a game server developer, you are responsible to maintain and develop the game servers. This includes add new features, track and fix bugs, optimize code, improve server monitoring etc. The servers are written in C++17, use Boost.Asio for networking, MySQL as database, Prometheus and Grafana for monitoring etc. Responsibilities • Design an implementation and implement the server side of new features, which includes code, database and/or
  16. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Community Manager As a community manager, you are responsible with aiding the communication to and from the community. You will work closely with the Project Coordinator to communicate staff and project decisions to the community through, for example, the Community Updates and self-written announcements. Furthermore, you will act as a contact person for the community to share project feedback and suggestions and are expected to keep the staff informed and be up-to-dat
  17. Interested in joining the team? Be sure to read this first. Below we go into detail about this specific position. Marketeer / Outreach Coordinator As a Marketeer / Outreach Coordinator, you are responsible to spread the word and create awareness about Skylords Reborn and to attract veteran and new players alike! Your tasks will include actively researching and reaching out to potentially interested streamers, YouTubers, Discord channels, game magazines, among others. You will be responsible for the communication to and from interested parties and for any promotion deals (for
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