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Posts
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Posts posted by Asraiel
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like maybe no more frost decks running JSUT frost mages and hosing everyone at lvl 1 because of the high damage and knockback?
nope more like hp dmg cost balancing but no removes of cards
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1076
When do we think game will be released? 1500, 2000?
1080
i say beta at 1800
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im proud of you kestas3 if you reach a postcount of 1070
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oops i did it again 1068
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summon a 1066 out of my shadowdeck
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loves doglike creatures
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1064 wow
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TRAIN COMING THROUGH
next stop BFReborn Beta, tuuut tuuut
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1060 chimerae will trade with me i give shadowworm and get harvester
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1057 not you
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1054 do you wanna come with me?
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1052 i have a private stalker
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get some cookies with my donation
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loves skycatchers
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1050 beep bep
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Is there going to be the same unit costs and damage/hp that was from the previous BF? or will that be altered still?
its the BattleForge from the last update befor shutdown. on the card itself will be nothing chaged at the start. but the option is open to do balancing them lateron
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has a lot of free time
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swizzerland
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i have 1045
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Nice idea count me in in both 1v1 and 2v2 as well the pve
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To put it simple witch color to choose is know what their color represent
Nature: Is a heal and Health color units have very good HP and lot of heal and special is the rootnetwork
Frost: Fights with lots of freezing and shield abilitys and buff if your units are close to friendly buildings also lots of defending buildings
Fire: Plays on dmg but less HP lots of buff to increase dmg as well as lots of dmg spells
Shadow: Plays on death, witch means many effects need collecting corps first or buff by sacrefice HP or units special ability is disintegrate units
Twiligt: combines Nature and Fire so good in Health and dmg but also some special is changeing unis
Lost Souls: combines Frost and Shadow so part of the abilitys need to colect corps like shadow and the Frost part gives shield abilitys and the spescial is revive ability
Stonekin: combines Frost and Natur units have healing and shield abilitys and special all units and buildings have a 15% deff bonus
Bandits: combines Fire and shadow power and HP kinda like fire with corp absorb abilitys and all units and building have a 15% dmg as HP ability
Amii: combines Natur and Shadow since there is only 1 card thers not mucht to say
Legendary: Are all cards that dont need a Specific Orb color but lowest Unit needs T2 and only one of each kind can be active in the game at once
Promo Cards: Are cards that have been alredy upgrated to the max and all cards have a gold star in the upper Left corner and special moste of those Cards have a diffrence appirence in the game (3D viev)
pls correct me if i did a fault as specaly on twilight im not shure
The legendary forum game "count"
in Off-Topic
Posted
1083
lets rise the speed